internal static void HandleMouseMove()
        {
            switch (ScriptProcessor.currentDisplayMode)
            {
            case (int)ScriptProcessor.ActiveScriptDisplayMode.Text:

                break;

            case (int)ScriptProcessor.ActiveScriptDisplayMode.Choice:
                ScriptProcessor.HandleChoiceMouseMove(KeyboardMouseUtility.uiMousePos);
                break;

            case (int)ScriptProcessor.ActiveScriptDisplayMode.Conversation:
                break;

            case (int)ScriptProcessor.ActiveScriptDisplayMode.None:
                break;

            default:
                break;
            }
        }