internal static void HandleMouseMove() { switch (ScriptProcessor.currentDisplayMode) { case (int)ScriptProcessor.ActiveScriptDisplayMode.Text: break; case (int)ScriptProcessor.ActiveScriptDisplayMode.Choice: ScriptProcessor.HandleChoiceMouseMove(KeyboardMouseUtility.uiMousePos); break; case (int)ScriptProcessor.ActiveScriptDisplayMode.Conversation: break; case (int)ScriptProcessor.ActiveScriptDisplayMode.None: break; default: break; } }