public void Should_Proxy_Call_To_Engine() { // Given var fixture = new ScriptHostFixture(); var host = fixture.CreateHost(); // When var result = host.Arguments; // Then Assert.Equal(fixture.Engine.Arguments, result); }
public void Should_Proxy_Call_To_Engine() { // Given var fixture = new ScriptHostFixture(); var host = fixture.CreateHost(); // When host.Task("Task"); // Then fixture.Engine.Received(1).Task("Task"); }
public void Should_Proxy_Call_To_Engine() { // Given var fixture = new ScriptHostFixture(); var host = fixture.CreateHost(); Action <ITaskTeardownContext> action = context => { }; // When host.TaskTeardown(action); // Then fixture.Engine.Received().RegisterTaskTeardownAction(action); }
public void Should_Proxy_Call_To_Engine() { // Given var fixture = new ScriptHostFixture(); var host = fixture.CreateHost(); Action <ICakeContext, ITaskSetupContext> action = (context, setupContext) => { }; // When host.TaskSetup(action); // Then fixture.Engine.Received().RegisterTaskSetupAction(action); }