void Start() { viewManager = GameObject.Find("ViewManager").GetComponent <ViewManager> (); scriptGameView = viewManager.scriptGameView; tfPlayPanel = GameObject.Find("PlayPanel").transform; // receiveParentPosition = viewManager.scriptGameView.receiveParentPosition; // receiveParentTransform = viewManager.scriptGameView.receiveParentTransform; // distance = new float[viewManager.scriptGameView.receiveParentPosition.Length]; MaxPos = new Vector3(99999f, 99999f); receiveParentPosition = new Vector3[26]; // 待機休憩2 + コート*4 が必要 (2+最大6面*4=26) receiveParentTransform = new Transform[receiveParentPosition.Length]; receiveParentTransform[24] = GameObject.Find("WaitLayoutVertical").transform; receiveParentTransform[25] = GameObject.Find("BreakLayoutVertical").transform; receiveParentPosition [24] = GameObject.Find("WaitListScroll").transform.position; receiveParentPosition [25] = GameObject.Find("BreakListScroll").transform.position; distance = new float[receiveParentPosition.Length]; setReciveCourtTrans(1, "ImgCourt1"); setReciveCourtTrans(2, "ImgCourt2"); setReciveCourtTrans(3, "ImgCourt3"); setReciveCourtTrans(4, "ImgCourt4"); setReciveCourtTrans(5, "ImgCourt5"); setReciveCourtTrans(6, "ImgCourt6"); }
void Start() { viewManager = GameObject.Find("ViewManager").GetComponent <ViewManager>(); pageScrollRect = GameObject.Find("SclGame").transform.GetComponent <PageScrollRect>(); this.gameObject.AddComponent(typeof(EventDoubleTap)); GetComponent <EventDoubleTap>().onDoubleTap.AddListener(onDoubleTap); this.gameObject.AddComponent(typeof(EventLongPress)); eventLP = GetComponent <EventLongPress> (); eventLP.onLongPressPara.AddListener(OnLongPressPara); eventLP.onLongPressParaExit.AddListener(OnLongPressExit); eventLP.intervalAction = 0.07f; // LongPress判定時間 viewManager = GameObject.Find("ViewManager").GetComponent <ViewManager> (); scriptGameView = viewManager.scriptGameView; tfPlayPanel = GameObject.Find("PlayPanel").transform; MaxPos = new Vector3(99999f, 99999f); receiveParentPosition = new Vector3[26]; // 待機休憩2 + コート*4 が必要 (2+最大6面*4=26) receiveParentTransform = new Transform[receiveParentPosition.Length]; receiveParentTransform[24] = GameObject.Find("WaitLayoutVertical").transform; receiveParentTransform[25] = GameObject.Find("BreakLayoutVertical").transform; receiveParentPosition [24] = GameObject.Find("WaitListScroll").transform.position; receiveParentPosition [25] = GameObject.Find("BreakListScroll").transform.position; distance = new float[receiveParentPosition.Length]; setReciveCourtTrans(1, "ImgCourt1"); setReciveCourtTrans(2, "ImgCourt2"); setReciveCourtTrans(3, "ImgCourt3"); setReciveCourtTrans(4, "ImgCourt4"); setReciveCourtTrans(5, "ImgCourt5"); setReciveCourtTrans(6, "ImgCourt6"); }