private void OnTriggerEnter(Collider other) { if (other.GetComponentInChildren <TagRede>()) { ScriptDolphinMovement dolphin_movement = ScriptGlobalVariables.player. GetComponentInChildren <ScriptDolphinMovement>(); dolphin_movement.PushDolphin(new Vector3(0, -10, 0)); dolphin_movement.stun_time += other.GetComponentInChildren <ScriptRedeStun>().stun_value; Destroy(other.gameObject); } }
// Use this for initialization void Start() { dolphin_movement = transform.parent.GetComponentInChildren <ScriptDolphinMovement>(); }