void Awake()
 {
     cameraShakeScript = Camera.main.GetComponent<ScriptCameraShake>();
     lookAtScript = Camera.main.GetComponent<ScriptLookAtTarget>();
     fadeScript = Camera.main.GetComponent<ScriptScreenFade>();
     splatterScript = Camera.main.GetComponent<ScriptSplatter>();
 }
Example #2
0
 void Awake()
 {
     cameraShakeScript = Camera.main.GetComponent <ScriptCameraShake>();
     lookAtScript      = Camera.main.GetComponent <ScriptLookAtTarget>();
     fadeScript        = Camera.main.GetComponent <ScriptScreenFade>();
     splatterScript    = Camera.main.GetComponent <ScriptSplatter>();
 }
 public void Awaken()
 {
     playerLookAtScript = this.gameObject.GetComponent<ScriptLookAtTarget>();
     cameraShakeScript = Camera.main.GetComponent<ScriptCameraShake>();
     cameraLookAtScript = Camera.main.GetComponent<ScriptLookAtTarget>();
     fadeScript = Camera.main.GetComponent<ScriptScreenFade>();
     splatterScript = Camera.main.GetComponent<ScriptSplatter>();
 }
    void Awake()
    {
        cameraShakeScript = Camera.main.GetComponent<ScriptCameraShake>();
        lookAtScript = Camera.main.GetComponent<ScriptLookAtTarget>();
        fadeScript = Camera.main.GetComponent<ScriptScreenFade>();
        splatterScript = Camera.main.GetComponent<ScriptSplatter>();

        mainCamera = GameObject.Find("Main Camera");
    }