// Use this for initialization
    void Start()
    {
        if (instance == null)
        {
            instance = this;
        }
    }
Example #2
0
        private void WriteImgToDocx()
        {
            ScreenshotController screenshotController = new ScreenshotController();

            img = screenshotController.GetControlScreenshot(this.ContentPanel);
            wordController.AddImage(img);
            wordController.DocxSave();
        }
Example #3
0
    void Awake()
    {
        ModeSaveLoad         = "Load";
        GameState            = gameObject.AddComponent <GameState>();
        screenshotController = gameObject.AddComponent <ScreenshotController>();
        music      = gameObject.AddComponent <AudioSource>();
        music.loop = true;

        if (PlayerPrefs.GetString("FirstStart", "Zero") != "FirstStartFullGame")
        {
            PlayerPrefs.SetString("FirstStart", "FirstStartFullGame");
            PlayerPrefs.SetInt("fontSize", 23);
            PlayerPrefs.SetInt("fontValue", 1);
            PlayerPrefs.SetFloat("musicVolume", 0.5f);
            PlayerPrefs.SetFloat("soundVolume", 0.5f);
            PlayerPrefs.SetFloat("textSpeed", 0.089f);
            PlayerPrefs.SetFloat("autoHopTime", 5f);
            PlayerPrefs.SetString("language", "Eng");
            PlayerPrefs.SetString("openGallery", "False");
            PlayerPrefs.SetString("saveBW_openedBGsList", "Zero");
            PlayerPrefs.SetString("saveBW_openedCGsList", "Zero");
            PlayerPrefs.SetString("saveBW_openedLoreCharacters", "Zero");
            PlayerPrefs.SetString("saveBW_openedLoreCreatures", "Zero");
            PlayerPrefs.SetString("saveBW_openedLoreWorld", "Zero");
            PlayerPrefs.Save();
        }

        if (PlayerPrefs.GetString("SecondStart", "Zero") != "SecondStartFullGame")
        {
            PlayerPrefs.SetString("SecondStart", "SecondStartFullGame");
            PlayerPrefs.SetString("saveBW_LoreNewInfo", "");
        }

        music.volume = PlayerPrefs.GetFloat("musicVolume");
        GameLanguage = PlayerPrefs.GetString("language");

        GameState.language = GameLanguage;
        TextLanguage(GameLanguage);
        LoreLanguage(GameLanguage);
        GameItemsOnScenesByDays();
        TransitionBetweenRooms();
        TaskListByDays();
        InfoText();
        FiltersForCharactersByScenes();
    }
Example #4
0
    // -------------------

    private void Awake()
    {
        settingsPanelController = GameObject.Find("UI").transform.Find("MenuCanvas/Panels/Settings").GetComponent <SettingsPanelController>();
        screenshotController    = GameObject.Find("Camera").GetComponent <ScreenshotController>();

        keyDisplay = settingsPanelController.keyDisplay;

        overlay = settingsPanelController.transform.Find("Overlay").gameObject;

        button = transform.Find("Button").GetComponent <Button>();
        text   = transform.Find("Button/Text").GetComponent <Text>();
        image  = transform.Find("Button/Image").GetComponent <Image>();

        // Add onClick listener
        button.onClick.AddListener(OnButtonClick);

        // Disable overlay
        overlay.SetActive(false);

        // Set value to defaultValue
        SetValue(defaultValue);
    }
Example #5
0
 //Texture2D screenShot;
 void Awake()
 {
     controller = (ScreenshotController)UIManager.GetControler(UIName.SCREENSHOT_WIN);
     uiTexture  = transform.Find("Container/Texture").gameObject.GetComponent <UITexture>();
 }