/// <summary>
        /// Captures Active Window and draws cursor if the option is set in WorkflowConfig
        /// </summary>
        /// <param name="WorkflowConfig">Optios for Active Window</param>
        /// <returns></returns>
        public static Image CaptureWithGDI2(Workflow WorkflowConfig)
        {
            DebugHelper.WriteLine("Capturing with GDI");
            Image tempImage = null;

            Screenshot.DrawCursor = WorkflowConfig.DrawCursor;
            if (WorkflowConfig.ActiveWindowClearBackground)
            {
                tempImage = Screenshot.CaptureActiveWindowTransparent();
            }
            else
            {
                tempImage = Screenshot.CaptureActiveWindow();
            }

            return(tempImage);
        }
        private void GlobalHotkeyServiceOnHotkeyPress(Hotkey hotkey)
        {
            try
            {
                if (_currentlyRunningGame == null && _settings.OnlyGameScreenshots)
                {
                    return;
                }

                Bitmap bitmap;
                string region;

                if (hotkey == _settings.CaptureFullscreenHotkey)
                {
                    bitmap = Screenshot.CaptureFullscreen();
                    region = "fullscreen";
                }
                else if (hotkey == _settings.CaptureActiveMonitorHotkey)
                {
                    bitmap = Screenshot.CaptureActiveMonitor();
                    region = "active monitor";
                }
                else if (hotkey == _settings.CaptureActiveWindowHotkey)
                {
                    bitmap = Screenshot.CaptureActiveWindow();
                    region = "active window";
                }
                else
                {
                    _logger.Error($"Unknown hotkey: {hotkey.DebugString()}");
                    return;
                }

                if (bitmap == null)
                {
                    _logger.Error($"Unable to capture {region} with hotkey {hotkey.DebugString()}");
                    return;
                }

                var fileName = DateTime.Now.ToString("yyyy-MM-ddThh-mm-ss");
                var folder   = _currentlyRunningGame == null
                    ? _settings.ScreenshotsPath
                    : Path.Combine(_settings.ScreenshotsPath, _currentlyRunningGame.GameId);

                if (!Directory.Exists(folder))
                {
                    Directory.CreateDirectory(folder);
                }

                var path = Path.Combine(folder, fileName + ".png");

                bitmap.Save(path, ImageFormat.Png);
                //bitmap.Dispose();

                _playniteAPI.Notifications.Add(new NotificationMessage(fileName, $"Saved new screenshot to {path}", NotificationType.Info,
                                                                       () =>
                {
                    try
                    {
                        Process.Start(path);
                    }
                    catch (Exception inner)
                    {
                        _logger.Error(inner, $"Exception while opening {path}");
                    }
                }));
            }
            catch (Exception e)
            {
                _logger.Error(e, $"Exception while handling hotkey {hotkey.DebugString()}\n");
            }
        }