public void UpdateHeaderVisibility(NodeAddedEvent e, ScreenWithTopPanelConstructorNode screen, TopPanelNode topPanel) { topPanel.topPanel.screenHeader.gameObject.SetActive(screen.topPanelConstructor.ShowHeader); }
public void UpdateBackgroundVisibility(NodeAddedEvent e, ScreenWithTopPanelConstructorNode screen, TopPanelNode topPanel) { topPanel.topPanel.background.gameObject.SetActive(screen.topPanelConstructor.ShowBackground); }