private void DisposeScreenGrabber() { if (ScreenG != null) { ScreenG.Dispose(); } }
public void CaptureScreenshot_WhenDisposed_Throws() { var parameters = new CaptureParameters(); var grabber = new ScreenGrabber(parameters); grabber.Dispose(); Assert.Throws <ObjectDisposedException>(() => grabber.CaptureScreenshot(null)); }
public void ScreenshotWidth_WhenDisposed_Throws() { var parameters = new CaptureParameters(); var grabber = new ScreenGrabber(parameters); grabber.Dispose(); int x; Assert.Throws <ObjectDisposedException>(() => x = grabber.ScreenshotWidth); }
/// <summary> /// Starts recording a screen capture video of the entire desktop. /// </summary> /// <remarks> /// <para> /// Recording a screen capture video can be very CPU and space intensive particularly /// when running tests on a single-core CPU. We recommend calling /// <see cref="StartRecording(CaptureParameters, double)" /> with /// a <see cref="CaptureParameters.Zoom" /> factor of 0.25 or less and a frame rate /// of no more than 5 to 10 frames per second. /// </para> /// </remarks> /// <param name="parameters">The capture parameters.</param> /// <param name="framesPerSecond">The number of frames per second to capture.</param> /// <returns>The recorder.</returns> /// <exception cref="ArgumentNullException">Thrown if <paramref name="parameters"/> is null.</exception> /// <exception cref="ScreenshotNotAvailableException">Thrown if a screenshot cannot be captured at this time.</exception> public static ScreenRecorder StartRecording(CaptureParameters parameters, double framesPerSecond) { if (parameters == null) { throw new ArgumentNullException("parameters"); } ScreenGrabber.ThrowIfScreenshotNotAvailable(); ScreenGrabber grabber = new ScreenGrabber(parameters); try { FlashScreenVideo video = new FlashScreenVideo(new FlashScreenVideoParameters( grabber.ScreenshotWidth, grabber.ScreenshotHeight, framesPerSecond)); ScreenRecorder recorder = new ScreenRecorder(grabber, video); try { recorder.OverlayManager.AddOverlay(GetOverlayManager().ToOverlay()); recorder.Start(); return(recorder); } catch { recorder.Dispose(); throw; } } catch { grabber.Dispose(); throw; } }