// Token: 0x06000166 RID: 358 RVA: 0x00008440 File Offset: 0x00006640 public ScrapDrawForm(ScrapBase scrap) { InitializeComponent(); _scrap = scrap; _basepoint = new Point(50, 50); var p = new Point(scrap.ClientRectangle.X + scrap.ClientSize.Width / 2, scrap.ClientRectangle.Y + scrap.ClientSize.Height / 2); p = scrap.PointToScreen(p); _baseimg = new Bitmap(scrap.Image.Width + 100, scrap.Image.Height + 100, PixelFormat.Format24bppRgb); CopyFromScreen(_baseimg, new Point(p.X - scrap.Image.Width / 2 - 50, p.Y - scrap.Image.Height / 2 - 50)); var colorMatrix = new ColorMatrix(); var num = 0.298912f; var num2 = 0.586611f; var num3 = 0.114478f; colorMatrix[0, 0] = (colorMatrix[0, 1] = (colorMatrix[0, 2] = num * 0.5f)); colorMatrix[1, 0] = (colorMatrix[1, 1] = (colorMatrix[1, 2] = num2 * 0.5f)); colorMatrix[2, 0] = (colorMatrix[2, 1] = (colorMatrix[2, 2] = num3 * 0.5f)); colorMatrix[3, 3] = (colorMatrix[4, 4] = 1f); var imageAttributes = new ImageAttributes(); imageAttributes.SetColorMatrix(colorMatrix); using (var graphics = Graphics.FromImage(_baseimg)) { var p2 = new Point(scrap.ClientRectangle.Left, scrap.ClientRectangle.Top); p2 = scrap.PointToScreen(p2); graphics.DrawImageUnscaled(scrap.Image, 50, 50); graphics.DrawImage(_baseimg, new Rectangle(0, 0, _baseimg.Width, _baseimg.Height), 0, 0, _baseimg.Width, _baseimg.Height, GraphicsUnit.Pixel, imageAttributes); } base.Width = _baseimg.Width; base.Height = _baseimg.Height; base.Left = p.X - base.Width / 2; base.Top = p.Y - base.Height / 2; _scrap.Hide(); }
public ScrapDrawForm(ScrapBase scrap) { float num4; float num6; float num8; this.InitializeComponent(); this._scrap = scrap; this._basepoint = new Point(50, 50); Point p = new Point(scrap.ClientRectangle.X + (scrap.ClientSize.Width / 2), scrap.ClientRectangle.Y + (scrap.ClientSize.Height / 2)); p = scrap.PointToScreen(p); this._baseimg = new Bitmap(scrap.Image.Width + 100, scrap.Image.Height + 100, PixelFormat.Format24bppRgb); this.CopyFromScreen(this._baseimg, new Point((p.X - (scrap.Image.Width / 2)) - 50, (p.Y - (scrap.Image.Height / 2)) - 50)); ColorMatrix newColorMatrix = new ColorMatrix(); float num = 0.298912f; float num2 = 0.586611f; float num3 = 0.114478f; newColorMatrix[0, 2] = num4 = num * 0.5f; newColorMatrix[0, 0] = newColorMatrix[0, 1] = num4; newColorMatrix[1, 2] = num6 = num2 * 0.5f; newColorMatrix[1, 0] = newColorMatrix[1, 1] = num6; newColorMatrix[2, 2] = num8 = num3 * 0.5f; newColorMatrix[2, 0] = newColorMatrix[2, 1] = num8; newColorMatrix[3, 3] = newColorMatrix[4, 4] = 1f; ImageAttributes imageAttr = new ImageAttributes(); imageAttr.SetColorMatrix(newColorMatrix); using (Graphics graphics = Graphics.FromImage(this._baseimg)) { Point point2 = new Point(scrap.ClientRectangle.Left, scrap.ClientRectangle.Top); point2 = scrap.PointToScreen(point2); graphics.DrawImageUnscaled(scrap.Image, 50, 50); graphics.DrawImage(this._baseimg, new Rectangle(0, 0, this._baseimg.Width, this._baseimg.Height), 0, 0, this._baseimg.Width, this._baseimg.Height, GraphicsUnit.Pixel, imageAttr); } base.Width = this._baseimg.Width; base.Height = this._baseimg.Height; base.Left = p.X - (base.Width / 2); base.Top = p.Y - (base.Height / 2); this._scrap.Hide(); }