public void IncreaseRedScore(float score, ScoreZoneSettingsContainer.ScoreTypes scoreType)
 {
     if (scoreType == ScoreZoneSettingsContainer.ScoreTypes.Primary)
     {
         RedPrimaryScore += score;
     }
     else
     {
         RedSecondaryScore += score;
     }
 }
Example #2
0
 public void SetScoreType(ScoreZoneSettingsContainer.ScoreTypes type)
 {
     Debug.Log("Got updated scoring type of " + type.ToString());
     CurrentlySelected.GetComponent <ScoreZoneSelectible>().SetScoreType(type);
 }
Example #3
0
 public void SetScoreType(ScoreZoneSettingsContainer.ScoreTypes type)
 {
     SettingsContainer.ScoreType = type;
 }