//Passed below public void Below() { textBlink("MISSED", Color.red); targetSpawner.GetComponent <TargetSpawnerScript> ().ResetTargetChange(); spawnMiniScore(-50, Color.red); ScoreScript.AddScores(-50); }
//Centered public void Center() { textBlink("CENTERED", Color.green); spawnMiniScore(CenteredScore, PositiveMiniScoreColor); ScoreScript.AddScores(CenteredScore); }