//Passed below
 public void Below()
 {
     textBlink("MISSED", Color.red);
     targetSpawner.GetComponent <TargetSpawnerScript> ().ResetTargetChange();
     spawnMiniScore(-50, Color.red);
     ScoreScript.AddScores(-50);
 }
 //Centered
 public void Center()
 {
     textBlink("CENTERED", Color.green);
     spawnMiniScore(CenteredScore, PositiveMiniScoreColor);
     ScoreScript.AddScores(CenteredScore);
 }