private void GameOver()
 {
     //print("u suc c c c ")
     ScorePasserControl.SetMyScore(myScore);
     SceneManager.LoadScene(1);
     //Invoke("Quit", 2.0f);
 }
Example #2
0
 // Update is called once per frame
 void Update()
 {
     //print(ScorePasserControl.GetMyScore());
     SetMyScore(ScorePasserControl.GetMyScore());
     myTextToPrint = string.Format("Your Score: {0}", myScoreToPrint);
     print(myTextToPrint);
     text.text = myTextToPrint;
 }