private void GameOver() { //print("u suc c c c ") ScorePasserControl.SetMyScore(myScore); SceneManager.LoadScene(1); //Invoke("Quit", 2.0f); }
// Update is called once per frame void Update() { //print(ScorePasserControl.GetMyScore()); SetMyScore(ScorePasserControl.GetMyScore()); myTextToPrint = string.Format("Your Score: {0}", myScoreToPrint); print(myTextToPrint); text.text = myTextToPrint; }