Example #1
0
    void OnCollisionEnter2D(Collision2D col)
    {
        if (col.transform.tag == "Anti Gravity")
        {
            AudioComponent.GetInstance.PlayThudAntiGravity();
        }
        else if (col.transform.tag == "Player")
        {
            AudioComponent.GetInstance.PlayThudPlayer();
        }
        else
        {
            AudioComponent.GetInstance.PlayThudWall();
        }

        if (SceneManager.GetActiveScene().name == "ScoreMode")
        {
            if (col.transform.tag != "Player")
            {
                _scoreModeScript.WallHit();
            }
        }
    }