Example #1
0
    // Update is called once per frame
    void Update()
    {
        Vector3 viewPos = cam.WorldToViewportPoint(grayTransform.position);

        if (viewPos.x < 0 || viewPos.y < 0 || viewPos.y > 1)
        {
            musicGO.Pause();
            moveGrayScript.StopMoving();
            moveCamScript.StopMoving();
            loseScreen.SetActive(true);
            loseText.text = "Colors : " + colorScript.getColors() + "\nScore : " + scoreScript.getScore();
        }
    }
    void OnTriggerEnter(Collider col)
    {
//		if (col.gameObject.name == "3x1block" || col.gameObject.name == "1x1block") {
//			Debug.Log ("collision " + col.gameObject.name);
//			moveScript.enabled = false;
//		}
        Debug.Log("collision " + col.gameObject.name);
        if (col.gameObject.tag == "Drop")
        {
            dropGO.Play();
            scoreScript.incrementScore();
            Destroy(col.gameObject);
        }

        if (col.gameObject.tag == "Wall")
        {
            breakGO.Play();
            colorScript.incrementColors();
            musicScript.SwitchColors(colorScript.getColors());


            //moveCamScript.IncrementSpeed();
            //moveGrayScript.IncrementSpeed();

            Destroy(col.gameObject);

            // END OF THE GAME
            if (col.gameObject.name == "Violet Wall")
            {
                musicGO.Pause();
                moveGrayScript.StopMoving();
                moveCamScript.StopMoving();
                winScreen.SetActive(true);
                winText.text = "Colors : 7\nScore : " + scoreScript.getScore();
            }
        }
    }
 // Update is called once per frame
 void Update()
 {
     text.text = "Score: " + scoreScript.getScore();
 }