public void AddScore(PlayerScore.PlayerNr playerNr, ScoreDestructableComponent.DestructableType type) { SetScore(playerNr, buildings[playerNr].score + typeToPoints[type]); if (playAudio) { eventStart.start(); playAudio = false; } }
internal void Register(PlayerScore.PlayerNr owner, ScoreDestructableComponent.DestructableType type) { Debug.Log("Registering object " + type); buildings[owner].MaxScore += typeToPoints[type]; }