public void AddTerrainHeight() { int h = ScmapEditor.Current.Teren.terrainData.heightmapHeight; int w = ScmapEditor.Current.Teren.terrainData.heightmapWidth; ScmapEditor.GetAllHeights(ref beginHeights); MapLuaParser.Current.History.RegisterTerrainHeightmapChange(beginHeights); float Value = float.Parse(TerrainAdd.text) * 0.1f; Value /= ScmapEditor.TerrainHeight; float[,] heights = ScmapEditor.Current.Teren.terrainData.GetHeights(0, 0, ScmapEditor.Current.Teren.terrainData.heightmapWidth, ScmapEditor.Current.Teren.terrainData.heightmapHeight); for (int i = 0; i < ScmapEditor.Current.Teren.terrainData.heightmapWidth; i++) { for (int j = 0; j < ScmapEditor.Current.Teren.terrainData.heightmapWidth; j++) { heights[i, j] += Value; } } ScmapEditor.SetAllHeights(heights); //ScmapEditor.Current.Teren.terrainData.SetHeights(0, 0, heights); RegenerateMaps(); OnTerrainChanged(); }
public void AddTerrainHeight() { int h = ScmapEditor.Current.Teren.terrainData.heightmapResolution; int w = ScmapEditor.Current.Teren.terrainData.heightmapResolution; ScmapEditor.GetAllHeights(ref beginHeights); Undo.RegisterUndo(new UndoHistory.HistoryTerrainHeight(), new UndoHistory.HistoryTerrainHeight.TerrainHeightHistoryParameter(beginHeights)); float Value = float.Parse(TerrainAdd.text) * 0.1f; Value /= ScmapEditor.TerrainHeight; float[,] heights = ScmapEditor.Current.Teren.terrainData.GetHeights(0, 0, ScmapEditor.Current.Teren.terrainData.heightmapResolution, ScmapEditor.Current.Teren.terrainData.heightmapResolution); for (int i = 0; i < ScmapEditor.Current.Teren.terrainData.heightmapResolution; i++) { for (int j = 0; j < ScmapEditor.Current.Teren.terrainData.heightmapResolution; j++) { heights[i, j] += Value; } } ScmapEditor.SetAllHeights(heights); //ScmapEditor.Current.Teren.terrainData.SetHeights(0, 0, heights); RegenerateMaps(); OnTerrainChanged(); }
public override void DoRedo() { Undo.Current.EditMenu.SetState(Editing.EditStates.TerrainStat); Undo.Current.EditMenu.EditTerrain.ChangePage(0); ScmapEditor.SetAllHeights(Pixels); Undo.Current.EditMenu.EditTerrain.OnTerrainChanged(); Undo.Current.EditMenu.EditTerrain.RegenerateMaps(); }
public override void DoRedo() { if (Undo.Current.EditMenu.State != Editing.EditStates.TerrainStat) { Undo.Current.EditMenu.State = Editing.EditStates.TerrainStat; Undo.Current.EditMenu.ChangeCategory(1); } Undo.Current.EditMenu.EditTerrain.ChangePage(0); //ScmapEditor.Current.Teren.terrainData.SetHeights(0, 0, Pixels); ScmapEditor.SetAllHeights(Pixels); //Markers.MarkersControler.UpdateMarkersHeights(); Undo.Current.EditMenu.EditTerrain.OnTerrainChanged(); Undo.Current.EditMenu.EditTerrain.RegenerateMaps(); }
void LoadNeroxisHeightmap() { ScmapEditor.GetAllHeights(ref beginHeights); float[,] heights = ScmapEditor.Current.Teren.terrainData.GetHeights(0, 0, ScmapEditor.Current.Teren.terrainData.heightmapResolution, ScmapEditor.Current.Teren.terrainData.heightmapResolution); float[,] generatedHeights = neroxis.GenerateMapTask.GetGeneratedHeightmap(); for (int i = 0; i < ScmapEditor.Current.Teren.terrainData.heightmapResolution; i++) { for (int j = 0; j < ScmapEditor.Current.Teren.terrainData.heightmapResolution; j++) { heights[i, j] = generatedHeights[i, j]; } } Undo.RegisterUndo(new UndoHistory.HistoryTerrainHeight(), new UndoHistory.HistoryTerrainHeight.TerrainHeightHistoryParameter(beginHeights)); ScmapEditor.SetAllHeights(heights); }
public void ImportHeightmap() { var extensions = new[] { new ExtensionFilter("Heightmap", new string[] { "raw", "r16", "bmp" }) //new ExtensionFilter("Stratum mask", "raw, bmp") }; var paths = StandaloneFileBrowser.OpenFilePanel("Import stratum mask", EnvPaths.GetMapsPath() + MapLuaParser.Current.FolderName, extensions, false); if (paths == null || paths.Length == 0 || string.IsNullOrEmpty(paths[0])) { return; } int h = ScmapEditor.Current.Teren.terrainData.heightmapHeight; int w = ScmapEditor.Current.Teren.terrainData.heightmapWidth; ScmapEditor.GetAllHeights(ref beginHeights); MapLuaParser.Current.History.RegisterTerrainHeightmapChange(beginHeights); float[,] data = new float[h, w]; //float[,] old = ScmapEditor.Current.Teren.terrainData.GetHeights(0, 0, w, h); if (paths[0].ToLower().EndsWith("bmp")) { BMPLoader loader = new BMPLoader(); BMPImage img = loader.LoadBMP(paths[0]); Debug.Log(img.info.compressionMethod + ", " + img.info.nBitsPerPixel + ", " + img.rMask + ", " + img.imageData[0].r); Texture2D ImportedImage = img.ToTexture2D(); if (ImportedImage.width != h || ImportedImage.height != w) { Debug.Log("Wrong size"); TextureScale.Bilinear(ImportedImage, h, w); ImportedImage.Apply(false); } Color[] ImportedColors = ImportedImage.GetPixels(); for (int y = 0; y < h; y++) { for (int x = 0; x < w; x++) { data[y, x] = (float)ImportedColors[x + y * w].r / 0.567f; // 0.58 } } } else { using (var file = System.IO.File.OpenRead(paths[0])) using (var reader = new System.IO.BinaryReader(file)) { for (int y = 0; y < h; y++) { for (int x = 0; x < w; x++) { float v = (float)reader.ReadUInt16() / (float)HeightConversion; data[h - (y + 1), x] = v; } } } } //ScmapEditor.Current.Teren.terrainData.SetHeights(0, 0, data); ScmapEditor.SetAllHeights(data); RegenerateMaps(); OnTerrainChanged(); }
public void ImportHeightmap() { var extensions = new[] { new ExtensionFilter("Heightmap", new string[] { "raw", "r16", "bmp" }) }; var paths = StandaloneFileBrowser.OpenFilePanel("Import heightmap", DefaultPath, extensions, false); if (paths == null || paths.Length == 0 || string.IsNullOrEmpty(paths[0])) { return; } int h = ScmapEditor.Current.Teren.terrainData.heightmapResolution; int w = ScmapEditor.Current.Teren.terrainData.heightmapResolution; ScmapEditor.GetAllHeights(ref beginHeights); Undo.RegisterUndo(new UndoHistory.HistoryTerrainHeight(), new UndoHistory.HistoryTerrainHeight.TerrainHeightHistoryParameter(beginHeights)); float[,] data = new float[h, w]; //float[,] old = ScmapEditor.Current.Teren.terrainData.GetHeights(0, 0, w, h); if (paths[0].ToLower().EndsWith("bmp")) { BMPLoader loader = new BMPLoader(); BMPImage img = loader.LoadBMP(paths[0]); Debug.Log(img.info.compressionMethod + ", " + img.info.nBitsPerPixel + ", " + img.rMask + ", " + img.imageData[0].r); Texture2D ImportedImage = img.ToTexture2D(); if (ImportedImage.width != h || ImportedImage.height != w) { Debug.Log("Wrong size"); TextureScale.Bilinear(ImportedImage, h, w); ImportedImage.Apply(false); } Color[] ImportedColors = ImportedImage.GetPixels(); for (int y = 0; y < h; y++) { for (int x = 0; x < w; x++) { data[y, x] = (float)ImportedColors[x + y * w].r / 0.567f; // 0.58 } } } else { using (var file = System.IO.File.OpenRead(paths[0])) using (var reader = new System.IO.BinaryReader(file)) { long CheckValue = 2; CheckValue *= (long)(w); CheckValue *= (long)(h); long FileLength = file.Length; if (FileLength != CheckValue) { reader.Dispose(); file.Dispose(); GenericPopup.ShowPopup(GenericPopup.PopupTypes.Error, "Error", "Selected heightmap is in wrong size.\nIs: " + FileLength + "B, should be: " + CheckValue + "B", "OK", null); return; } for (int y = 0; y < h; y++) { for (int x = 0; x < w; x++) { float v = (float)(reader.ReadUInt16() / ScmapEditor.HeightResize); data[h - (y + 1), x] = v; } } } } //ScmapEditor.Current.Teren.terrainData.SetHeights(0, 0, data); ScmapEditor.SetAllHeights(data); RegenerateMaps(); OnTerrainChanged(); EnvPaths.SetLastPath(ExportPathKey, Path.GetDirectoryName(paths[0])); GenericInfoPopup.ShowInfo("Heightmap import success!\n" + Path.GetFileName(paths[0])); if (ScmapEditor.IsOverMinMaxDistance()) { GenericPopup.ShowPopup(GenericPopup.PopupTypes.TriButton, "Importing heightmap", "Distance between lowest and highest point is higher than 50.\nClamp it?", "Clamp Top", ClampTop, "Clamp Bottom", ClampBottom, "Ignore", null); } }