public void RockVsScissorsNotEqualTie() { var user = new Rock(); var computer = new Scissors(); var result = user.Challenge(computer); Assert.AreNotEqual(GameResult.Tie, result); }
public bool Scissor( Mobile from, Scissors scissors ) { if ( Deleted || !from.CanSee( this ) ) return false; base.ScissorHelper( from, new Bone(), Utility.RandomMinMax( 10, 15 ) ); return true; }
public void PaperVsScissorsLose() { var user = new Paper(); var computer = new Scissors(); var result = user.Challenge(computer); Assert.AreEqual(GameResult.Lose, result); }
public void ScissorsVsRockLose() { var user = new Scissors(); var computer = new Rock(); var result = user.Challenge(computer); Assert.AreEqual(GameResult.Lose, result); }
public void PaperVsScissorsNotEqualWin() { var user = new Paper(); var computer = new Scissors(); var result = user.Challenge(computer); Assert.AreNotEqual(GameResult.Win, result); }
public void ScissorsVsRockNotEqualWin() { var user = new Scissors(); var computer = new Rock(); var result = user.Challenge(computer); Assert.AreNotEqual(GameResult.Win, result); }
public void ScissorsVsScissorsTie() { var user = new Scissors(); var computer = new Scissors(); var result = user.Challenge(computer); Assert.AreEqual(GameResult.Tie, result); }
public bool Scissor(Mobile from, Scissors scissors) { if (Deleted || !from.CanSee(this)) { return(false); } base.ScissorHelper(from, new Bone(), Utility.RandomMinMax(10, 15)); return(true); }
public bool Scissor(Mobile from, Scissors scissors) { if (Deleted || !from.CanSee(this)) { return(false); } base.ScissorHelper(from, new Bandage(), 1); return(true); }
public virtual bool Scissor(Mobile from, Scissors scissors) { if (IsAccessibleTo(from)) { scissors.PublicOverheadMessage( MessageType.Regular, 0x3B2, 1071918 ); // You can't cut through the plague beast's amorphous skin with scissors! } return(false); }
public void ShouldBeatScissors() { // Arrange var expected = GameResult.Win; var player = new Rock(); var opponent = new Scissors(); var game = new GameEngine(); // Act var actual = game.Play(player, opponent); // Assert Assert.AreEqual(expected, actual); }
public void ShouldLooseToScissors() { // Arrange var expected = GameResult.Loose; var player = new Paper(); var opponent = new Scissors(); var game = new GameEngine(); // Act var actual = game.Play(player, opponent); // Assert Assert.AreEqual(expected, actual); }
async Task Closepicture() { Rock.Hide(); paper.Hide(); Scissors.Hide(); PlayerC.Hide(); BOTC.Hide(); PLAYERNAME.Hide(); BOTNAME.Hide(); POINTPLAYER.Hide(); POINTBOT.Hide(); POINTNUMBERBOT.Visible = false; POINTNUMBERPLAYER.Visible = false; }
void HotKeys_KeyDown(object sender, KeyEventArgs e)//горячме клавиши { if (e.KeyCode == Keys.Z) { Rock.PerformClick(); } if (e.KeyCode == Keys.X) { Scissors.PerformClick(); } if (e.KeyCode == Keys.C) { Paper.PerformClick(); } }
void HotKeys_KeyDown(object sender, KeyEventArgs e)//горячме клавиши { if (e.KeyCode == Keys.Z) { Rock.PerformClick();// имитируем нажатие button1 } if (e.KeyCode == Keys.X) { Scissors.PerformClick();// имитируем нажатие button1 } if (e.KeyCode == Keys.C) { Paper.PerformClick();// имитируем нажатие button1 } }
public bool Scissor(Mobile from, Scissors scissors) { if (DateTime.Now < m_NextWoolTime) { // This sheep is not yet ready to be shorn. PrivateOverheadMessage(MessageType.Regular, 0x3B2, 500449, from.NetState); return(false); } from.SendLocalizedMessage(500452); // You place the gathered wool into your backpack. from.AddToBackpack(new Wool(Map == Map.Felucca ? 2 : 1)); NextWoolTime = DateTime.Now + TimeSpan.FromHours(3.0); // TODO: Proper time delay return(true); }
public bool Scissor(Mobile from, Scissors scissors) { if (Deleted || !from.CanSee(this)) { return(false); } if (!IsChildOf(from.Backpack)) { from.SendLocalizedMessage(502437); // Items you wish to cut must be in your backpack return(false); } base.ScissorHelper(from, new Leather(), 1); return(true); }
static void Main(string[] args) { Paper paper = new Paper(""); Rock rock = new Rock(""); Scissors scissors = new Scissors(""); Console.WriteLine(paper.GetResult(scissors)); // Paper vs scissors - loss Console.WriteLine(paper.GetResult(rock)); // Paper vs rock - win Console.WriteLine(paper.GetResult(paper)); // Paper vs Paper - draw RockPaperScissorsGame game = new RockPaperScissorsGame(); var firstPick = game.GetRandomElement(); var secondPick = game.GetRandomElement(); Console.WriteLine($"{firstPick.GetType().Name} vs {secondPick.GetType().Name} = {firstPick.GetResult(secondPick)}"); }
public InternalSellInfo() { Add(typeof(BoltOfCloth), BoltOfCloth.GetSBSellValue()); Add(typeof(Scissors), Scissors.GetSBSellValue()); Add(typeof(SewingKit), SewingKit.GetSBSellValue()); Add(typeof(Dyes), Dyes.GetSBSellValue()); Add(typeof(DyeTub), DyeTub.GetSBSellValue()); Add(typeof(SkullCap), SkullCap.GetSBSellValue()); Add(typeof(Bandana), Bandana.GetSBSellValue()); Add(typeof(FloppyHat), FloppyHat.GetSBSellValue()); Add(typeof(Cap), Cap.GetSBSellValue()); Add(typeof(WideBrimHat), WideBrimHat.GetSBSellValue()); Add(typeof(TallStrawHat), TallStrawHat.GetSBSellValue()); Add(typeof(Bonnet), Bonnet.GetSBSellValue()); Add(typeof(FeatheredHat), FeatheredHat.GetSBSellValue()); Add(typeof(TricorneHat), TricorneHat.GetSBSellValue()); Add(typeof(JesterHat), JesterHat.GetSBSellValue()); Add(typeof(WizardsHat), WizardsHat.GetSBSellValue()); Add(typeof(Doublet), Doublet.GetSBSellValue()); Add(typeof(Shirt), Shirt.GetSBSellValue()); Add(typeof(FancyShirt), FancyShirt.GetSBSellValue()); Add(typeof(Tunic), Tunic.GetSBSellValue()); Add(typeof(Surcoat), Surcoat.GetSBSellValue()); Add(typeof(JesterSuit), JesterSuit.GetSBSellValue()); Add(typeof(PlainDress), PlainDress.GetSBSellValue()); Add(typeof(FancyDress), FancyDress.GetSBSellValue()); Add(typeof(Robe), Robe.GetSBSellValue()); Add(typeof(ShortPants), ShortPants.GetSBSellValue()); Add(typeof(LongPants), LongPants.GetSBSellValue()); Add(typeof(Kilt), Kilt.GetSBSellValue()); Add(typeof(Skirt), Skirt.GetSBSellValue()); Add(typeof(Cloak), Cloak.GetSBSellValue()); Add(typeof(BodySash), BodySash.GetSBSellValue()); Add(typeof(HalfApron), HalfApron.GetSBSellValue()); Add(typeof(FullApron), FullApron.GetSBSellValue()); Add(typeof(Sandals), Sandals.GetSBSellValue()); Add(typeof(Shoes), Shoes.GetSBSellValue()); Add(typeof(Boots), Boots.GetSBSellValue()); Add(typeof(ThighBoots), ThighBoots.GetSBSellValue()); }
/// <summary> /// Pops a scissor rectangle and deactivate scissor if stack is empty /// </summary> public static void PopScissor() { if (Scissors.Count == 0) { return; } Scissors.Pop(); if (Scissors.Count > 0) { ScissorZone = Scissors.Peek(); } if (Scissors.Count == 0) { RenderState.Scissor = false; } }
public void Clear() { Renderpasses.Clear(); Pipelines.Clear(); StencilWrites.Clear(); Viewports.Clear(); Scissors.Clear(); DepthBias.Clear(); LineWidths.Clear(); DepthBounds.Clear(); BlendConstants.Clear(); VAOs.Clear(); StencilFunctions.Clear(); Draws.Clear(); DrawIndexeds.Clear(); DrawIndirects.Clear(); DrawIndexedIndirects.Clear(); DescriptorSets.Clear(); }
public static void Main() { var box = new Box(); var moliv = new Pencil("red"); var himikal = new Pen("blue"); var nojica = new Scissors("Plastic"); // Приема като аргумент само Plastic / Iron Console.WriteLine(nojica.Cut()); box.AddItems(moliv, himikal, nojica); foreach (var item in box.Items) { Console.WriteLine(item); } himikal.ChangeState(); Console.WriteLine(himikal); }
async Task Visibleturerps() //เปิดภาพ ค้อน กรรไกร กระดาษ { Rock.Show(); paper.Show(); Scissors.Show(); PlayerC.Show(); BOTC.Show(); PLAYERNAME.Show(); BOTNAME.Show(); POINTPLAYER.Show(); POINTBOT.Show(); POINTBOT.Visible = false; POINTPLAYER.Visible = false; POINTNUMBERBOT.Visible = false; POINTNUMBERPLAYER.Visible = false; Rock.Visible = false; Scissors.Visible = false; paper.Visible = false; PlayerC.Visible = false; BOTC.Visible = false; PLAYERNAME.Visible = false; BOTNAME.Visible = false; }
// Start is called before the first frame update void Start() { musicTriger = true; MainMenu.SetActive(false); if (IsMainMenu == true) { MainMenuActive(); Staging.SetActive(true); OptionsDash.SetActive(false); } IsLabelsMenu = false; Paused = false; //su = FindObjectOfType<GameManager>().GetComponent<SoundUpdater>(); tape = FindObjectOfType <Tape>().GetComponent <Tape>(); scissors = FindObjectOfType <Scissors>().GetComponent <Scissors>(); //CameraTransitions = FindObjectOfType<Animator>().GetComponent<Animator>(); //Exh = FindObjectOfType<Exhaust>().GetComponent<Exhaust>(); Gm = FindObjectOfType <GameManager>().GetComponent <GameManager>(); //stopTime = GameObject.Find("UI Screens").GetComponent<Timer>(); TS = FindObjectOfType <TruckScore>().GetComponent <TruckScore>(); }
public static Scissors Parse(SqlString s) { if (s.IsNull) { return(Null); } else { string[] values = s.Value.Split(@"/".ToCharArray()); Scissors sciss = new Scissors(); sciss.m_Price = double.Parse(values[0]); sciss.m_Color = values[1]; sciss.m_Quality = values[2]; if (!sciss.Validate()) { throw new ArgumentException("Invalid values!"); } return(sciss); } }
public InternalBuyInfo() { Add(new GenericBuyInfo("Arrow", typeof(Arrow), Arrow.GetSBPurchaseValue(), 500, 0xF3F, 0)); Add(new GenericBuyInfo("Bolt", typeof(Bolt), Bolt.GetSBPurchaseValue(), 500, 0x1BFB, 0)); Add(new GenericBuyInfo("Bandage", typeof(Bandage), Bandage.GetSBPurchaseValue(), 250, 0xE21, 0)); Add(new GenericBuyInfo("Scissors", typeof(Scissors), Scissors.GetSBPurchaseValue(), 25, 0xF9F, 0)); Add(new GenericBuyInfo("Sewing Kit", typeof(SewingKit), SewingKit.GetSBPurchaseValue(), 50, 0xF9D, 0)); Add(new GenericBuyInfo("Dyes", typeof(Dyes), Dyes.GetSBPurchaseValue(), 25, 0xFA9, 0)); Add(new GenericBuyInfo("Dye Tub", typeof(DyeTub), DyeTub.GetSBPurchaseValue(), 25, 0xFAB, 0)); Add(new GenericBuyInfo("Lockpick", typeof(Lockpick), Lockpick.GetSBPurchaseValue(), 100, 0x14FC, 0)); Add(new GenericBuyInfo("Skillet", typeof(Skillet), Skillet.GetSBPurchaseValue(), 50, 0x97F, 0)); Add(new GenericBuyInfo("Dagger", typeof(Dagger), Dagger.GetSBPurchaseValue(), 25, 0xF52, 0)); Add(new GenericBuyInfo("Lantern", typeof(Lantern), Lantern.GetSBPurchaseValue(), 25, 0xA25, 0)); Add(new GenericBuyInfo("Torch", typeof(Torch), Torch.GetSBPurchaseValue(), 25, 0xF6B, 0)); Add(new GenericBuyInfo("Candle", typeof(Candle), Candle.GetSBPurchaseValue(), 25, 0xA28, 0)); Add(new GenericBuyInfo("Bedroll", typeof(Bedroll), Bedroll.GetSBPurchaseValue(), 25, 0xA57, 0)); Add(new GenericBuyInfo("Backpack", typeof(Backpack), Backpack.GetSBPurchaseValue(), 25, 0x9B2, 0)); Add(new GenericBuyInfo("Bag", typeof(Bag), Bag.GetSBPurchaseValue(), 25, 0xE76, 0)); Add(new GenericBuyInfo("Pouch", typeof(Pouch), Pouch.GetSBPurchaseValue(), 25, 0xE79, 0)); Add(new GenericBuyInfo("Wooden Box", typeof(WoodenBox), WoodenBox.GetSBPurchaseValue(), 25, 0xE7D, 0)); }
public InternalSellInfo() { Add(typeof(Arrow), Arrow.GetSBSellValue()); Add(typeof(Bolt), Bolt.GetSBSellValue()); Add(typeof(Bandage), Bandage.GetSBSellValue()); Add(typeof(Scissors), Scissors.GetSBSellValue()); Add(typeof(SewingKit), SewingKit.GetSBSellValue()); Add(typeof(Dyes), Dyes.GetSBSellValue()); Add(typeof(DyeTub), DyeTub.GetSBSellValue()); Add(typeof(Lockpick), Lockpick.GetSBSellValue()); Add(typeof(Skillet), Skillet.GetSBSellValue()); Add(typeof(Dagger), Dagger.GetSBSellValue()); Add(typeof(Lantern), Lantern.GetSBSellValue()); Add(typeof(Torch), Torch.GetSBSellValue()); Add(typeof(Candle), Candle.GetSBSellValue()); Add(typeof(Bedroll), Bedroll.GetSBSellValue()); Add(typeof(Backpack), Backpack.GetSBSellValue()); Add(typeof(Bag), Bag.GetSBSellValue()); Add(typeof(Pouch), Pouch.GetSBSellValue()); Add(typeof(WoodenBox), WoodenBox.GetSBSellValue()); }
public override bool Scissor(Mobile from, Scissors scissors) { return(Helpers.CutLeather(this, from)); }
public override bool Scissor(Mobile from, Scissors scissors) { from.SendLocalizedMessage(502440); // Scissors can not be used on that to produce anything. return(false); }
/// <summary> /// Clears and deactivates the scissor zone /// </summary> public static void ClearScissor() { Scissors.Clear(); RenderState.Scissor = false; }
public bool Scissor( Mobile from, Scissors scissors ) { if ( Deleted || !from.CanSee( this ) ) return false; if ( Core.AOS && !IsChildOf ( from.Backpack ) ) { from.SendLocalizedMessage ( 502437 ); // Items you wish to cut must be in your backpack return false; } base.ScissorHelper( from, new BarbedLeather(), 1 ); return true; }
/* public override bool Dye(Mobile from, DyeTub sender) { from.SendLocalizedMessage(sender.FailMessage); return false; } */ public override bool Scissor(Mobile from, Scissors scissors) { from.SendLocalizedMessage(502440); // Scissors can not be used on that to produce anything. return false; }
public InternalTarget(Scissors item) : base(2, false, TargetFlags.None) => m_Item = item;
public override bool?Beats(Scissors other) { return(true); }
public void Scissors_Wins_Against_Paper() { var scissors = new Scissors(); Assert.True(scissors.WinAgainst(new Paper())); }
private void Awake() { scissors = GetComponent <Scissors>(); }
public void Setup() { _paper = new Paper(""); _rock = new Rock(""); _scissors = new Scissors(""); }
public void Scissors_Loses_Agains_Rock() { var scissors = new Scissors(); Assert.False(scissors.WinAgainst(new Rock())); }
public void PaperBeatsScissorTest() { Scissors other = new Scissors(); Assert.AreEqual(me.Beats(other), false); }
public bool Scissor( Mobile from, Scissors scissors ) { if ( Deleted || !from.CanSee( this ) ) return false; base.ScissorHelper( from, new BarbedLeather(), 1 ); return true; }