private void ScheduleItemSelect(ScheduleItemSelectMsg msg) { if (playerStatusModel.ManageMentCount < 1) { AndroidTrasferMgr.Instance.ShowToast("매니지먼트가 부족합니다."); return; } UI.IDialog.RequestDialogEnter <UI.AloneGameScheduleChangeDialog>(); tempSelectIndex = msg.itemIndex; tempSelectSchedule = scheduleModel.DicSchedule[tempSelectIndex].schedule; Message.Send <AloneGameScheduleChangeDialogSetMsg>(new AloneGameScheduleChangeDialogSetMsg(tempSelectSchedule)); }
private void ScheduleItemSelect(ScheduleItemSelectMsg msg) { if (playerStatusModel.ManageMentCount < 1) { AndroidTrasferMgr.Instance.ShowToast("매니지먼트가 부족합니다."); return; } SoundManager.Instance.PlaySound((int)SoundType.EFFECT_BTN_DOWN, optionModel.MobileOption.effectVolume); UI.IDialog.RequestDialogEnter <UI.AloneGameScheduleChangeDialog>(); tempSelectIndex = msg.itemIndex; tempSelectSchedule = scheduleModel.DicSchedule[tempSelectIndex].schedule; Message.Send <AloneGameScheduleChangeDialogSetMsg>(new AloneGameScheduleChangeDialogSetMsg(tempSelectSchedule)); }