public void GoToLevel() { // play a sound for pressing the start button playButton.GetComponent <FMODUnity.StudioEventEmitter>().Play(); // send a stop message to the bg music mainCamera.GetComponent <FMODUnity.StudioEventEmitter>().Stop(); sceneTransitionManager.FadeToScene(sceneName); }
/// <summary> /// Back button event listener /// </summary> public void BackButton() { //SceneManager.LoadScene("Main Menu"); sceneTransitionManager.FadeToScene("Main Menu"); }