public static void ExportPrefab(GameObject prefab, string path)
        {
            GameObject go = Instantiate(prefab);

            go.name = prefab.name;
            SceneToGlTFWiz comp = go.AddComponent <SceneToGlTFWiz>();

            comp.ExportGameObjectAndChildren(go, Path.Combine(path, go.name + ".gltf"), null, false, true, false, false);
            DestroyImmediate(go);
        }