Example #1
0
 private void Update()
 {
     if (Input.touchCount == 0 && !Input.GetMouseButton(0) && (_iMode != SortieBattleMode.Battle || _iMode != SortieBattleMode.BattleCut) && _clsInput != null)
     {
         _clsInput.Update();
     }
     _clsTasks.Run();
     UpdateMode();
 }
Example #2
0
 private void Update()
 {
     if (isRun)
     {
         _clsInputKey.Update();
         _clsTasks.Run();
         UpdateMode();
     }
 }
 private void Update()
 {
     if (Input.touchCount == 0 && !Input.GetMouseButton(0) && _clsInput != null)
     {
         _clsInput.Update();
     }
     _clsTasks.Run();
     UpdateMode();
 }
Example #4
0
 protected override bool Run()
 {
     _clsInput.Update();
     _clsTasks.Run();
     UpdateMode();
     if (StrategyTaskManager.GetMode() != StrategyTaskManager.StrategyTaskManagerMode.StrategyTaskManagerMode_BEF)
     {
         return((StrategyTaskManager.GetMode() == StrategyTaskManager.StrategyTaskManagerMode.Rebellion) ? true : false);
     }
     return(true);
 }
Example #5
0
 private void Update()
 {
     _clsTasks.Run();
     UpdateMode();
 }