Example #1
0
    //-------------------------------------------------
    #region Start method

    private void Start()
    {
        if (this.cubes.Length != 0)
        {
            for (int i = 0; i < this.cubes.Length; i++)
            {
                cubes [i].position    = new Vector3(Random.Range(-this.range, this.range), Random.Range(-this.range, this.range), Random.Range(-this.range, this.range));
                cubes [i].eulerAngles = new Vector3(Random.Range(0, 360), Random.Range(0, 360), Random.Range(0, 360));
                SceneSerializer.AddCube(cubes[i]);
            }
        }
    }
Example #2
0
    //-------------------------------------------------
    #region OnRandomizeClicked method

    public void OnRandomizeClicked()
    {
        if (this.cubes.Length != 0)
        {
            SceneSerializer.Collection.cubes.Clear();
            for (int i = 0; i < this.cubes.Length; i++)
            {
                cubes [i].position    = new Vector3(Random.Range(-this.range, this.range), Random.Range(-this.range, this.range), Random.Range(-this.range, this.range));
                cubes [i].eulerAngles = new Vector3(Random.Range(0, 360), Random.Range(0, 360), Random.Range(0, 360));
                SceneSerializer.AddCube(cubes[i]);
            }
        }
    }