Example #1
0
 private void OnEnable()
 {
     _ID           = serializedObject.FindProperty("_ID");
     scene         = serializedObject.FindProperty("scene");
     positions     = serializedObject.FindProperty("positions");
     sceneSelector = new SceneSelectionDrawer(scene, "场景");
     if (target is CheckPointInformation)
     {
         CheckPointEnable();
     }
 }
Example #2
0
 void NPCInfoEnable()
 {
     talker        = target as TalkerInformation;
     sex           = serializedObject.FindProperty("sex");
     enable        = serializedObject.FindProperty("enable");
     scene         = serializedObject.FindProperty("scene");
     position      = serializedObject.FindProperty("position");
     prefab        = serializedObject.FindProperty("prefab");
     sceneSelector = new SceneSelectionDrawer(scene);
     if (talker)
     {
         TalkerInfoEnable();
     }
 }