Example #1
0
 void OnConnected()
 {
     if (ConnectionClient.instance.IsJoinedRoom)
     {
         ScenePresenter.MoveScreen <ScreenGun> ();
     }
     else
     {
         retryButton.gameObject.SetActive(true);
     }
 }
Example #2
0
 void OnConnected()
 {
     ScenePresenter.MoveScreen <ScreenGear> ();
 }