public void Initialize(AdditiveSceneComponent component) { if (config != null) { return; } config = Resources.Load <SceneManagerConfig>("SceneManagerConfig"); if (config == null) { throw new Exception($"{this} Cant load scene manager config from Resources/SceneManagerConfig"); } string parentSceneName = component.Config.SceneParent.Name; SceneConfig scene = config.Scenes.FirstOrDefault(x => x.Name.ToLowerInvariant() == parentSceneName.ToLowerInvariant()); if (scene == null) { throw new Exception($"{this} no configuration for the current scene: {parentSceneName}"); } if (scene.Async) { SceneManagement.LoadSceneAsync(scene.Name, UnityEngine.SceneManagement.LoadSceneMode.Single); } else { SceneManagement.LoadScene(scene.Name); } }
public void Initialize(SceneComponent component) { currentScene = component; if (config != null) { return; } config = Resources.Load <SceneManagerConfig>("SceneManagerConfig"); if (config == null) { throw new Exception($"{this} Cant load scene manager config from Resources/SceneManagerConfig"); } }