Example #1
0
        public bool TriggerGroupSpin(UUID groupID, Quaternion rotation)
        {
            handlerSceneGroupSpin = OnSceneGroupSpin;

            if (handlerSceneGroupSpin != null)
            {
                return(handlerSceneGroupSpin(groupID, rotation));
            }
            return(true);
        }
Example #2
0
        public bool TriggerGroupSpin(UUID groupID, Quaternion rotation)
        {
            handlerSceneGroupSpin = OnSceneGroupSpin;

            if (handlerSceneGroupSpin != null)
            {
                return handlerSceneGroupSpin(groupID, rotation);
            }
            return true;
        }