private void Update() { if (btnStart.lastHit2) { SceneFunc.ChangeScene(playTraining, false); } }
private void Start() { UserRole = m_UserRole; if (NowScene != m_startScene) { NowScene = m_startScene; SceneFunc.ChangeScene(m_startScene); } //履歴ロード if (isLoaded == false) { //セルフチェック string[] _data = SaveData.LoadDirectory(selfCheckDir + "/"); if (_data != null) { for (int i = 0; i < _data.Length; i++) { SelfCheckSaveData _obj = LitJson.JsonMapper.ToObject <SelfCheckSaveData>(_data[i]); selfCheckSaveDataList.Add(_obj); } } //トレーニング string[] _data2 = SaveData.LoadDirectory(trainingDir + "/"); if (_data2 != null) { for (int i = 0; i < _data2.Length; i++) { TrainingSaveData _obj = LitJson.JsonMapper.ToObject <TrainingSaveData>(_data2[i]); trainingSaveData.Add(_obj); } } } }
private void Update() { UpdateBlueTooth(); //ニューロフィードバック if (btnNeuro.lastHit2 && bleConnected) { Tr_TraningSetting.SetPlayTraining(ConstData.EnumScene.Tr_TrainingNeuro); SceneFunc.ChangeScene(ConstData.EnumScene.Tr_TraningSetting, true); } }
void ToggleValueChanged(Toggle change) { if (m_Toggle.isOn) { for (int i = 0; i < ConstData.ButtonList.Length; i++) { if (m_Toggle.name.Contains(ConstData.ButtonList[i])) { SceneFunc.ChangeScene(ConstData.ButtonScene[i]); break; } } } }