Example #1
0
 void metaHandler(object sender, EventArgs e)
 {
     if (GetComponent <MetaGesture> ().State.Equals(Gesture.GestureState.Began))
     {
         if (gameC.getCurrentGameState() == GameState.GAMEOVER && gameC.getGameOverAgain())
         {
             SoundController.PlaySound(soundsGame.btnSound);
             gameC.setGameOverAgain(false);
             int auxP = PlayerPrefs.GetInt("ptc_gamesPlayed");
             auxP++;
             PlayerPrefs.SetInt("ptc_gamesPlayed", auxP);
             fade.StartFade();
         }
     }
 }