void LoadSettings(Maid maid) { if (maid == null) { return; } bool autoCam = ExSaveData.GetBool(maid, PluginName, "AutoCameraInitialValue", true); bool eyeToCam = ExSaveData.GetBool(maid, PluginName, "EyeToCameraInitialValue", true); string clothMaskMode = ExSaveData.Get(maid, PluginName, "ClothMaskMode", ""); string bgName = ExSaveData.Get(maid, PluginName, "BgName", ""); string poseScript = ExSaveData.Get(maid, PluginName, "Pose.Script", ""); string poseLabel = ExSaveData.Get(maid, PluginName, "Pose.Label", ""); DebugWriteLine( "PersonalizedEditSceneSettings.LoadSettings : name={0}{1}, autoCam={2}, eyeToCam={3}, cloth={4}, bg={5}, pose={6}.{7}", maid.Param.status.last_name, maid.Param.status.first_name, autoCam, eyeToCam, clothMaskMode, bgName, poseScript, poseLabel); editViewReset.SetVisibleAutoCam(autoCam); editViewReset.SetVisibleEyeToCam(eyeToCam); sceneEdit.ClothesState(Helper.ToEnum <SceneEditInfo.ClothesState>(clothMaskMode, SceneEditInfo.ClothesState.Wear)); SceneEdit.PVBInfo bgPvbInfo = sceneEdit.m_listBg.FirstOrDefault((i) => { var bgInfo = i as SceneEdit.BGInfo; if (bgInfo == null) { return(false); } return(bgInfo.strBGFileName == bgName); }); if (bgPvbInfo != null) { sceneEdit.Bg(bgPvbInfo); } SceneEdit.PVBInfo posePvbInfo = sceneEdit.m_listPose.FirstOrDefault((i) => { var poseInfo = i as SceneEdit.PoseInfo; if (poseInfo == null) { return(false); } return(poseInfo.strScriptFileName == poseScript && poseInfo.strScriptLabelName == poseLabel); }); if (posePvbInfo != null) { sceneEdit.Pose(posePvbInfo); lastPoseScript = poseScript; lastPoseLabel = poseLabel; } LoadCameraSettings(maid); }
void LoadSettings(Maid maid) { if (maid == null) { return; } bool autoCam = ExSaveData.GetBool(maid, PluginName, "AutoCameraInitialValue", true); bool eyeToCam = ExSaveData.GetBool(maid, PluginName, "EyeToCameraInitialValue", true); string clothMaskMode = ExSaveData.Get(maid, PluginName, "ClothMaskMode", ""); string bgName = ExSaveData.Get(maid, PluginName, "BgName", ""); string poseName = ExSaveData.Get(maid, PluginName, "PoseName", ""); #if DEBUG Console.WriteLine( "PersonalizedEditSceneSettings.LoadSettings : name={0}{1}, autoCam={2}, eyeToCam={3}, cloth={4}, bg={5}, pose={6}", maid.Param.status.last_name, maid.Param.status.first_name, autoCam, eyeToCam, clothMaskMode, bgName, poseName); #endif editViewReset.SetVisibleAutoCam(autoCam); editViewReset.SetVisibleEyeToCam(eyeToCam); sceneEdit.ClothesState(Helper.ToEnum <SceneEditInfo.ClothesState>(clothMaskMode, SceneEditInfo.ClothesState.Wear)); SceneEdit.PVBInfo bgPvbInfo = sceneEdit.m_listBg.FirstOrDefault(i => i.info.strFileName == bgName); if (bgPvbInfo != null) { sceneEdit.Bg(bgPvbInfo); } SceneEdit.PVBInfo[] poses = sceneEdit.m_dicPose[maid.Param.status.personal]; SceneEdit.PVBInfo posePvbInfo = poses.FirstOrDefault(i => i.info.strFileName + ".anm" == poseName); if (posePvbInfo != null) { sceneEdit.Pose(posePvbInfo); } LoadCameraSettings(maid); }