public void AssignObjects(SceneBrep aFirst, SceneBrep aSecond) { mFirstObject = aFirst; mSecondObject = aSecond; if (aFirst == null || aSecond == null || aFirst.Vertices != aSecond.Vertices) { mInterpolatedObject = null; return; } mInterpolatedObject = mFirstObject.Clone(); // !!!{{ TODO: put your initialization code here // !!!}} }