void OnClickToTitle() { #if false Application.LoadLevel("Title"); #else ScenarioCtrl.PlayScenario(Application.loadedLevelName, "Title"); #endif ToggleActiveMenuPanel(); }
// if info's ScenarioNode found in this Level, then play that. static public void PlayScenario(ViNoSaveInfo info) { ScenarioCtrl.PlayScenario(info); }
static public void PlayScenario(string scenarioResourcePath) { ScenarioCtrl.PlayScenario(Application.loadedLevelName, scenarioResourcePath); }