public void GivenABlockExists() { var createBlockSteps = new CreateBlockSteps(); createBlockSteps.GivenAValidBlockIsReadyToBeSubmitted(); createBlockSteps.WhenTheBlockIsAttemptedToBeCreated(); createBlockSteps.ThenBlockCanBeRetrieved(); var blockId = ScenarioCache.GetId(ModelIdKeys.BlockId); ScenarioCache.AddToSet(ModelIdKeys.BlockIds, blockId); }