public static void Render(this IConsole console, ScenarioAppearPokemon model, ScenarioId id)
 {
     console.WriteTitle($"{id}");
     foreach (var pid in EnumUtil.GetValuesExceptDefaults <PokemonId>())
     {
         if (model.GetCanAppear(pid))
         {
             console.Output.WriteLine($"    {pid}");
         }
     }
 }
 public AppearItem(ScenarioAppearPokemon model, PokemonId id, string pokemonName)
 {
     _model  = model;
     _id     = id;
     Pokemon = pokemonName;
 }