void Awake() { gameStateManager = GameObject.Find("GameState_Manager").GetComponent <GameState_Manager>(); characterManager = GameObject.Find("Character_Manager").GetComponent <Character_Manager>(); scavengingManager = GameObject.Find("Scavenging_Manager").GetComponent <Scavenging_Manager>(); locationsManager = GameObject.Find("Scavenging_Locations_Manager").GetComponent <Scavenging_Locations_Manager>(); arrowButton.onClick.AddListener(OnClickNextMap); scavengeButton.onClick.AddListener(OnClickScavenge); selectedLocation = null; }
private void Awake() { scavengingManager = GameObject.Find("Scavenging_Manager").GetComponent <Scavenging_Manager>(); gamestateManager = GameObject.Find("GameState_Manager").GetComponent <GameState_Manager>(); nextButton.onClick.AddListener(OnClickNext); }