Example #1
0
    public void ShowFor(File file)
    {
        GetComponent <UnityEngine.UI.Text>().text = "";
        revealedLines = UnityEngine.Random.Range(0, codeLines.Length);
        hackedFile    = file;

        sinceStartedHacking = 0;

        st.Begin(Vector3.zero, Vector3.one, transform.parent, () => Visible = true);

        if (!shownOnce)
        {
            var ct = PlayerControl.Instance.SelectedFile.gameObject.AddComponent <ClickyTrigger>();
            ct.DialogueSequence = new[] { "ClickyGuideHack04", "ClickyGuideHack07" };
            ct.SayOnce          = true;
            shownOnce           = true;
            StartCoroutine(WaitThenTogglePlay(SoundRegistry.Instance.HackSource, 0.25f));
        }
        else
        {
            SoundRegistry.Instance.HackSource.Play();
        }

        StartCoroutine(WaitThenTogglePlay(SoundRegistry.Instance.NormalSource, 0.25f));

        SoundRegistry.Instance.Hack.TransitionTo(0.25f);

        StartCoroutine(DelayShow());
    }
Example #2
0
    public void Popup(string text, float length = 0.25f)
    {
        //Debug.Log("Popup : " + text);
        st.TransitionOver = length;
        st.Begin(Vector3.zero, BaseScale, AssociatedWindow.transform, () =>
        {
            //Debug.Log("Visible!");
            Visible = true;
            GetComponent <AudioSource>().PlayOneShot(SoundRegistry.Instance.ClickyTalk[UnityEngine.Random.Range(0, SoundRegistry.Instance.ClickyTalk.Length)]);
        });

        var textNode = AssociatedWindow.GetComponentInChildren <Text>();

        textNode.text = Dialogue[text];

        var rt = AssociatedWindow.GetComponent <RectTransform>();

        rt.SetSizeWithCurrentAnchors(RectTransform.Axis.Vertical, 700 + textNode.preferredHeight * 1.911035f);

        iconTimer        = 0;
        ReturnIcon.color = new Color(1.0f, 1.0f, 1.0f, 0.0f);
    }
Example #3
0
    IEnumerator DelayShow()
    {
        yield return(new WaitForSeconds(0.25f));

        adminSt.Begin(Vector3.zero, Vector3.one / 2, adminWindow.transform, () => { });
    }