private static void LevelLoaderOnCtor(On.Celeste.LevelLoader.orig_ctor orig, LevelLoader self, Session session, Vector2?startPosition)
        {
            orig(self, session, startPosition);

            if (Manager.Running && !Savestates.IsSaved_Safe() && tasStartFileTime == null)
            {
                tasStartFileTime = SaveData.Instance?.Time;
            }
        }
 private static void StartFileTime()
 {
     tasStartFileTime = Savestates.IsSaved_Safe() ? null : SaveData.Instance?.Time;
 }