public static void Save3x3Game1(GameManager3x3 gameManager3x3) { BinaryFormatter formatter = new BinaryFormatter(); string path = Application.persistentDataPath + "/Game1_3x3.data"; FileStream stream = new FileStream(path, FileMode.Create); Saved3x3Data1 data = new Saved3x3Data1(gameManager3x3); formatter.Serialize(stream, data); stream.Close(); }
public static Saved3x3Data1 Load3x3Game1() { string path = Application.persistentDataPath + "/Game1_3x3.data"; if (File.Exists(path)) { BinaryFormatter formatter = new BinaryFormatter(); FileStream stream = new FileStream(path, FileMode.Open); Saved3x3Data1 data = formatter.Deserialize(stream) as Saved3x3Data1; stream.Close(); return(data); } else { Debug.Log("Save File Cannot be found in " + path); return(null); } }
public void LoadGame1(int index) { Saved3x3Data1 data = SavingSystem.Load3x3Game1(); string Tile = "Tiles"; if (PlayerPrefs.GetInt("Theme") == 0 || PlayerPrefs.GetInt("FirstTimeL") == 1) { foreach (Transform tile in PlayGrid) { Destroy(tile.gameObject); } } else if (PlayerPrefs.GetInt("Theme") == 1) { foreach (Transform tile in PlayGrid) { Destroy(tile.gameObject); } } for (i = 0; i < data.posX1.Count; i++) { x = data.posX1[index]; y = data.posY1[index]; Grid[x, y] = (GameObject)Instantiate(Resources.Load(Tile), new Vector2(.18f + (1.48f * data.posX1[index]), .18f + (1.48f * data.posY1[index])), Quaternion.identity); if (PlayerPrefs.GetInt("Theme") == 0 || PlayerPrefs.GetInt("FirstTimeL") == 1) { Grid[x, y].transform.SetParent(PlayGrid); } else if (PlayerPrefs.GetInt("Theme") == 1) { Grid[x, y].transform.SetParent(PlayGrid); } Grid[x, y].GetComponent <Tiles>().Number = data.tileNumber1[index]; index++; } theScore = data.score1; }