Example #1
0
    static void SaveResources(string mapName)
    {
        BinaryFormatter formatter   = new BinaryFormatter();
        string          newFilePath = Path.Combine(Application.persistentDataPath, resourceFileHeader + mapName + fileType);
        FileStream      stream      = new FileStream(newFilePath, FileMode.Create);
        // Create the Save Structure
        Save_AllResourcesData saveResourceData = new Save_AllResourcesData();

        saveResourceData.saved_Resources = new Resources[(int)ResourceManager.RESOURCES.R_NONE];
        // Store and Init the data
        for (int i = 0; i < saveResourceData.saved_Resources.Length; ++i)
        {
            saveResourceData.saved_Resources[i] = new Resources(i, ResourceManager.GetInstance().GetResource((ResourceManager.RESOURCES)i));
        }
        // Save
        formatter.Serialize(stream, saveResourceData);
        stream.Close();
        Debug.Log("SAVED: Resources Data!\nPath: " + newFilePath);
    }
Example #2
0
    static void LoadResources(string mapName)
    {
        string newFilePath = Path.Combine(Application.persistentDataPath, resourceFileHeader + mapName + fileType);

        if (!File.Exists(newFilePath))
        {
            Debug.LogError("Loading Resources Saved Data: No such Path!!\n" + newFilePath);
            return;
        }
        BinaryFormatter formatter = new BinaryFormatter();
        FileStream      stream    = new FileStream(newFilePath, FileMode.Open);
        // Load Data
        Save_AllResourcesData resourceData = formatter.Deserialize(stream) as Save_AllResourcesData;

        stream.Close();
        // Set the Resources
        for (int i = 0; i < resourceData.saved_Resources.Length; ++i)
        {
            ResourceManager.GetInstance().SetResource((ResourceManager.RESOURCES)resourceData.saved_Resources[i].resourceID, resourceData.saved_Resources[i].amount);
        }

        Debug.Log("LOADED: Resource Data!");
    }