private void Start() { soundSlider = soundsObject.GetComponent <Slider>(); musicSlider = musicObject.GetComponent <Slider>(); soundManagerScript = soundManager.GetComponent <SoundManagerScript>(); saveStorageScript = GameObject.FindWithTag("SaveStorage").GetComponent <SaveStorageScript>(); }
private void Start() { saveStorageScript = GameObject.FindWithTag("SaveStorage").GetComponent <SaveStorageScript>(); goldAmount.text = saveStorageScript.saveData.goldAmount.ToString(); pearlAmount.text = saveStorageScript.saveData.pearlAmount.ToString(); timeAmount.text = saveStorageScript.saveData.playTime.ToString().Substring(0, 8); }
void Start() { startTime = DateTime.Now; saveStorageScript = GameObject.FindWithTag("SaveStorage").GetComponent <SaveStorageScript>(); AirBarScript.OnOxygenDepletion += SaveDeathPlayTime; PlayerController.OnWinning += SaveDeathPlayTime; }
private void Awake() { saveStorageScript = GameObject.FindWithTag("SaveStorage").GetComponent <SaveStorageScript>(); timeManagerScript = GameObject.FindWithTag("TimeManager").GetComponent <TimeManagerScript>(); airBarScript = GameObject.FindWithTag("AirBar").GetComponent <AirBarScript>(); pearlScript = GameObject.FindWithTag("PearlCount").GetComponent <PearlScript>(); playerController = GameObject.FindWithTag("Player").GetComponent <PlayerController>(); shopControllerScript = shopController.GetComponent <ShopController>(); }
private void Start() { musicSource = GameObject.FindWithTag("MusicSource").GetComponent <AudioSource>(); PlayerController.OnCollisionGoldFish += PlayGoldfishSound; PlayerController.OnPickUpSpeedBuff += PlaySpeedBoostSound; PlayerController.OnPickUpOxygenBuff += PlayAirBallonSound; PlayerController.OnCollisionShark += PlaySharkBiteSound; PlayerController.OnTouchSurface += PlaySplashSound; PlayerController.OnCollisionWeed += PlaySeaweedSound; PlayerController.OnPickUpGigaPearl += PlayGigaperalSound; PlayerController.OnWinning += PlayCalmMusic; saveStorageScript = GameObject.FindWithTag("SaveStorage").GetComponent <SaveStorageScript>(); soundsSource.volume = saveStorageScript.soundsVolume; }
private void Start() { saveStorageScript = saveStorage.GetComponent <SaveStorageScript>(); }