Example #1
0
    //save zapisany do player pref
    public void Save(EndlessBitDefense.GameManager gameManager, MapManager mapManager)
    {
        //DeleteSaveData();

        state.money      = gameManager.GetMoney();
        state.waveNumber = gameManager.waveNumber;
        state.SetMapTiles(mapManager.GetMapTiles());

        PlayerPrefs.SetString("save", SaveSerializer.Serialize <SaveState>(state));
    }
Example #2
0
 public void SaveActivities()
 {
     try
     {
         if (JsonParser.SaveToJson(SaveSerializer.Serialize(this.Activities), "activities.json"))
         {
             MessageBox.Show("Activities saved successfuly");
         }
     }
     catch (Exception e)
     {
         MessageBox.Show("Saving problem occured: " + e.Message);
     }
 }