public async Task CreateLocation_Test() { var gameMock = new Mock <IGameRecord>(); gameMock.Setup(g => g.RecordId).Returns(Guid.NewGuid()); var contentDirMock = new Mock <IContentDirectoryProvider>(); contentDirMock.Setup(g => g.ApplicationData).Returns(new DirectoryInfo(Path.GetTempPath()) .CreateSubdirectory(Path.GetFileNameWithoutExtension(Path.GetTempFileName()))); var location = new SaveLocationProvider(contentDirMock.Object); var save = await location.CreateSaveLocationAsync(gameMock.Object, "test"); Assert.True(File.Exists(Path.Combine(save.LocationRoot.FullName, SaveLocationProvider.ManifestFileName))); }
public async Task UpdateLocation_Test() { var gameMock = new Mock <IGameRecord>(); gameMock.Setup(g => g.RecordId).Returns(Guid.NewGuid()); var contentDirMock = new Mock <IContentDirectoryProvider>(); contentDirMock.Setup(g => g.ApplicationData).Returns(new DirectoryInfo(Path.GetTempPath()) .CreateSubdirectory(Path.GetFileNameWithoutExtension(Path.GetTempFileName()))); var location = new SaveLocationProvider(contentDirMock.Object); var save = await location.CreateSaveLocationAsync(gameMock.Object, "test"); var loadlocation = new DirectoryInfo(Path.GetTempPath()) .CreateSubdirectory(Path.GetFileNameWithoutExtension(Path.GetTempFileName())); File.Create(Path.Combine(loadlocation.FullName, "TestSave")).Close(); save.PersistFrom(loadlocation); await location.UpdateSaveLocation(save); }