public void Load_Highscore()
    {
        PlayerDataHighscore loadedDataHighscore = SaveLoadHighscore.LoadPlayer();

        highscore      = loadedDataHighscore.highscore;
        Highscore.text = highscore.ToString("F0");
    }
    public void GameEnded()
    {
        AdManager.AdManage.bannerView.Destroy();

        Revive_Panel.SetActive(false);
        GameOver_Panel.SetActive(true);
        game_over = false;
        //game_over_menu = true;
        Calculate_Coin();
        Save_Coin();
        Score_UI.text = Movement.ins.score.ToString("F0");
        Coin_UI.text  = current_coins.ToString("F0");

        PlayerDataHighscore loadedDataHighscore = SaveLoadHighscore.LoadPlayer();
        var temp_highscore = loadedDataHighscore.highscore;

        if (Movement.ins.score > temp_highscore)
        {
            Score_Text.text = "NEW HIGHSCORE";
            PlayerDataHighscore SaveDataHighscore = new PlayerDataHighscore();
            SaveDataHighscore.highscore = Movement.ins.score;
            SaveLoadHighscore.SavePlayer(SaveDataHighscore);
        }
        else
        {
            Score_Text.text = "HIGHSCORE";
        }
    }