// Update is called once per frame public void Button_clicked(int i) { if (i < 3) { if (save.Get_langue() == 0) { text.text = "Vous ne faites plus parti de " + save.Get_Tab_assos(i); } else { text.text = "You are no longer a part of " + save.Get_Tab_assos(i); } save.Set_Tab_assos(i, "none"); button1.gameObject.SetActive(false); button2.gameObject.SetActive(false); button3.gameObject.SetActive(false); button4.GetComponentInChildren <Text>().text = "Continue"; if (i == 0) { FindObjectOfType <AssosManager>().choixAssos2.text = ""; } else if (i == 1) { FindObjectOfType <AssosManager>().choixAssos3.text = ""; } else if (i == 2) { FindObjectOfType <AssosManager>().choixAssos4.text = ""; } } else { canvas.SetActive(true); canvas_suppress.SetActive(false); } }