Example #1
0
    void OnMouseDown()
    {
        Debug.Log("print funct start");
        //1. get canvas image (Texture2D)
        GameObject   canvas       = GameObject.Find("canvas");
        drawingOnGUI canvasScript = canvas.GetComponent <drawingOnGUI> ();
        Texture2D    canvasTex;

        if (canvasScript == null)
        {
            Sandart sandartCanvasScript = canvas.GetComponent <Sandart> ();
            canvasTex = sandartCanvasScript.GetCanvasTex();
        }
        else
        {
            canvasTex = canvasScript.GetCanvasTex();
        }

        byte[] canvasPng = canvasTex.EncodeToPNG();

        string galleryPath = Application.dataPath + "/galleryData/";

        File.WriteAllBytes(galleryPath + "temp.png", canvasPng);

        fnPrint_PngFilePrint(galleryPath + "temp.png");

        File.Delete(galleryPath + "temp.png");

        Debug.Log("Print Ok!");
    }
Example #2
0
    void OnMouseDown()
    {
        /*step
         * 1. get canvas image (Texture2D)
         * 2. encode the image to png file
         * 3. save file to specific directory
         */

        //1. get canvas image (Texture2D)
        GameObject   canvas       = GameObject.Find("canvas");
        drawingOnGUI canvasScript = canvas.GetComponent <drawingOnGUI> ();
        Texture2D    canvasTex;

        if (canvasScript == null)
        {
            Sandart sandartCanvasScript = canvas.GetComponent <Sandart> ();
            canvasTex = sandartCanvasScript.GetCanvasTex();
        }
        else
        {
            canvasTex = canvasScript.GetCanvasTex();
        }

        //2. encode the image to png file
        byte[] canvasPng = canvasTex.EncodeToPNG();

        string galleryPath = Application.dataPath + "/galleryData/";
        //3. save file to specific directory
        int fcount = Directory.GetFiles(galleryPath, "*.png", SearchOption.AllDirectories).Length;       // Count the number of file(파일개수)

        string[] files = Directory.GetFiles(galleryPath, "*.png", SearchOption.AllDirectories);          // String array(save screenshot file)
        int      limit = 6;

        // if file number reached at limit number, then delete the oldest file
        if (fcount == limit)
        {
            string filename = files[0].Substring(files[0].Length - 18, 14);              // 'a.png' -> 'a'

            File.Delete(files [0]);

            if (File.Exists(galleryPath + filename + ".data"))
            {
                string[] data = Directory.GetFiles(galleryPath, filename + ".data", SearchOption.AllDirectories);
                string[] buf  = Directory.GetFiles(galleryPath, filename + ".buf", SearchOption.AllDirectories);

                File.Delete(data [0]);
                File.Delete(buf [0]);
            }
        }

        File.WriteAllBytes(galleryPath + System.DateTime.Now.ToString("yyyyMMddHHmmss") + ".png", canvasPng);
    }