public PlayableHitsound(MapAssetStore assetStore, SampleControlPoint samplePoint, List <SoundInfo> samples, ISoundPool soundPool) { this.soundTable = assetStore.SoundTable; this.soundPool = soundPool; hitsoundAudio.AddRange(ExtractAudio(assetStore, samples)); volume = samplePoint.Volume; }
private void handleSampleControlPoint(SampleControlPoint newPoint) { var existing = beatmap.ControlPointInfo.SamplePointAt(newPoint.Time); if (newPoint.EquivalentTo(existing)) { return; } beatmap.ControlPointInfo.SamplePoints.Add(newPoint); }
/// <summary> /// Adds specified sample point to the beatmap. /// </summary> private void AddSamplePoint(SampleControlPoint point) { // Replace existing point if equal time. var existingPoint = map.ControlPoints.SamplePointAt(point.Time); if (point.IsEquivalentTo(existingPoint)) { return; } if (existingPoint.Time == point.Time) { map.ControlPoints.SamplePoints.Remove(existingPoint); } map.ControlPoints.SamplePoints.Add(point); }
private void handleSampleControlPoint(SampleControlPoint newPoint) { var existing = beatmap.ControlPointInfo.SamplePointAt(newPoint.Time); if (existing.Time == newPoint.Time) { // autogenerated points should not replace non-autogenerated. // this allows for incorrectly ordered timing points to still be correctly handled. if (newPoint.AutoGenerated && !existing.AutoGenerated) { return; } beatmap.ControlPointInfo.SamplePoints.Remove(existing); } beatmap.ControlPointInfo.SamplePoints.Add(newPoint); }
private void handleControlPoints(TextWriter writer) { if (beatmap.ControlPointInfo.Groups.Count == 0) { return; } var legacyControlPoints = new LegacyControlPointInfo(); foreach (var point in beatmap.ControlPointInfo.AllControlPoints) { legacyControlPoints.Add(point.Time, point.DeepClone()); } writer.WriteLine("[TimingPoints]"); SampleControlPoint lastRelevantSamplePoint = null; DifficultyControlPoint lastRelevantDifficultyPoint = null; bool isOsuRuleset = beatmap.BeatmapInfo.RulesetID == 0; // iterate over hitobjects and pull out all required sample and difficulty changes extractDifficultyControlPoints(beatmap.HitObjects); extractSampleControlPoints(beatmap.HitObjects); // handle scroll speed, which is stored as "slider velocity" in legacy formats. // this is relevant for scrolling ruleset beatmaps. if (!isOsuRuleset) { foreach (var point in legacyControlPoints.EffectPoints) { legacyControlPoints.Add(point.Time, new DifficultyControlPoint { SliderVelocity = point.ScrollSpeed }); } } foreach (var group in legacyControlPoints.Groups) { var groupTimingPoint = group.ControlPoints.OfType <TimingControlPoint>().FirstOrDefault(); // If the group contains a timing control point, it needs to be output separately. if (groupTimingPoint != null) { writer.Write(FormattableString.Invariant($"{groupTimingPoint.Time},")); writer.Write(FormattableString.Invariant($"{groupTimingPoint.BeatLength},")); outputControlPointAt(groupTimingPoint.Time, true); } // Output any remaining effects as secondary non-timing control point. var difficultyPoint = legacyControlPoints.DifficultyPointAt(group.Time); writer.Write(FormattableString.Invariant($"{group.Time},")); writer.Write(FormattableString.Invariant($"{-100 / difficultyPoint.SliderVelocity},")); outputControlPointAt(group.Time, false); } void outputControlPointAt(double time, bool isTimingPoint) { var samplePoint = legacyControlPoints.SamplePointAt(time); var effectPoint = legacyControlPoints.EffectPointAt(time); // Apply the control point to a hit sample to uncover legacy properties (e.g. suffix) HitSampleInfo tempHitSample = samplePoint.ApplyTo(new ConvertHitObjectParser.LegacyHitSampleInfo(string.Empty)); // Convert effect flags to the legacy format LegacyEffectFlags effectFlags = LegacyEffectFlags.None; if (effectPoint.KiaiMode) { effectFlags |= LegacyEffectFlags.Kiai; } if (effectPoint.OmitFirstBarLine) { effectFlags |= LegacyEffectFlags.OmitFirstBarLine; } writer.Write(FormattableString.Invariant($"{(int)legacyControlPoints.TimingPointAt(time).TimeSignature},")); writer.Write(FormattableString.Invariant($"{(int)toLegacySampleBank(tempHitSample.Bank)},")); writer.Write(FormattableString.Invariant($"{toLegacyCustomSampleBank(tempHitSample)},")); writer.Write(FormattableString.Invariant($"{tempHitSample.Volume},")); writer.Write(FormattableString.Invariant($"{(isTimingPoint ? '1' : '0')},")); writer.Write(FormattableString.Invariant($"{(int)effectFlags}")); writer.WriteLine(); } IEnumerable <DifficultyControlPoint> collectDifficultyControlPoints(IEnumerable <HitObject> hitObjects) { if (!isOsuRuleset) { yield break; } foreach (var hitObject in hitObjects) { yield return(hitObject.DifficultyControlPoint); foreach (var nested in collectDifficultyControlPoints(hitObject.NestedHitObjects)) { yield return(nested); } } } void extractDifficultyControlPoints(IEnumerable <HitObject> hitObjects) { foreach (var hDifficultyPoint in collectDifficultyControlPoints(hitObjects).OrderBy(dp => dp.Time)) { if (!hDifficultyPoint.IsRedundant(lastRelevantDifficultyPoint)) { legacyControlPoints.Add(hDifficultyPoint.Time, hDifficultyPoint); lastRelevantDifficultyPoint = hDifficultyPoint; } } } IEnumerable <SampleControlPoint> collectSampleControlPoints(IEnumerable <HitObject> hitObjects) { foreach (var hitObject in hitObjects) { yield return(hitObject.SampleControlPoint); foreach (var nested in collectSampleControlPoints(hitObject.NestedHitObjects)) { yield return(nested); } } } void extractSampleControlPoints(IEnumerable <HitObject> hitObject) { foreach (var hSamplePoint in collectSampleControlPoints(hitObject).OrderBy(sp => sp.Time)) { if (!hSamplePoint.IsRedundant(lastRelevantSamplePoint)) { legacyControlPoints.Add(hSamplePoint.Time, hSamplePoint); lastRelevantSamplePoint = hSamplePoint; } } } }
private void handleTimingPoint(string line) { try { string[] split = line.Split(','); double time = getOffsetTime(double.Parse(split[0].Trim(), NumberFormatInfo.InvariantInfo)); double beatLength = double.Parse(split[1].Trim(), NumberFormatInfo.InvariantInfo); double speedMultiplier = beatLength < 0 ? 100.0 / -beatLength : 1; TimeSignatures timeSignature = TimeSignatures.SimpleQuadruple; if (split.Length >= 3) { timeSignature = split[2][0] == '0' ? TimeSignatures.SimpleQuadruple : (TimeSignatures)int.Parse(split[2]); } LegacySampleBank sampleSet = defaultSampleBank; if (split.Length >= 4) { sampleSet = (LegacySampleBank)int.Parse(split[3]); } //SampleBank sampleBank = SampleBank.Default; //if (split.Length >= 5) // sampleBank = (SampleBank)int.Parse(split[4]); int sampleVolume = defaultSampleVolume; if (split.Length >= 6) { sampleVolume = int.Parse(split[5]); } bool timingChange = true; if (split.Length >= 7) { timingChange = split[6][0] == '1'; } bool kiaiMode = false; bool omitFirstBarSignature = false; if (split.Length >= 8) { int effectFlags = int.Parse(split[7]); kiaiMode = (effectFlags & 1) > 0; omitFirstBarSignature = (effectFlags & 8) > 0; } string stringSampleSet = sampleSet.ToString().ToLower(); if (stringSampleSet == @"none") { stringSampleSet = @"normal"; } DifficultyControlPoint difficultyPoint = beatmap.ControlPointInfo.DifficultyPointAt(time); SampleControlPoint samplePoint = beatmap.ControlPointInfo.SamplePointAt(time); EffectControlPoint effectPoint = beatmap.ControlPointInfo.EffectPointAt(time); if (timingChange) { beatmap.ControlPointInfo.TimingPoints.Add(new TimingControlPoint { Time = time, BeatLength = beatLength, TimeSignature = timeSignature }); } if (speedMultiplier != difficultyPoint.SpeedMultiplier) { beatmap.ControlPointInfo.DifficultyPoints.RemoveAll(x => x.Time == time); beatmap.ControlPointInfo.DifficultyPoints.Add(new DifficultyControlPoint { Time = time, SpeedMultiplier = speedMultiplier }); } if (stringSampleSet != samplePoint.SampleBank || sampleVolume != samplePoint.SampleVolume) { beatmap.ControlPointInfo.SamplePoints.Add(new SampleControlPoint { Time = time, SampleBank = stringSampleSet, SampleVolume = sampleVolume }); } if (kiaiMode != effectPoint.KiaiMode || omitFirstBarSignature != effectPoint.OmitFirstBarLine) { beatmap.ControlPointInfo.EffectPoints.Add(new EffectControlPoint { Time = time, KiaiMode = kiaiMode, OmitFirstBarLine = omitFirstBarSignature }); } } catch (FormatException e) { } }
public SampleRowAttribute(SampleControlPoint sample) : base(sample, "sample") { sampleBank = sample.SampleBankBindable.GetBoundCopy(); volume = sample.SampleVolumeBindable.GetBoundCopy(); }
public SamplePointPiece(SampleControlPoint samplePoint) { this.samplePoint = samplePoint; volume = samplePoint.SampleVolumeBindable.GetBoundCopy(); bank = samplePoint.SampleBankBindable.GetBoundCopy(); }
private void handleControlPoints(TextWriter writer) { if (beatmap.ControlPointInfo.Groups.Count == 0) { return; } writer.WriteLine("[TimingPoints]"); if (!(beatmap.ControlPointInfo is LegacyControlPointInfo)) { var legacyControlPoints = new LegacyControlPointInfo(); foreach (var point in beatmap.ControlPointInfo.AllControlPoints) { legacyControlPoints.Add(point.Time, point.DeepClone()); } beatmap.ControlPointInfo = legacyControlPoints; SampleControlPoint lastRelevantSamplePoint = null; // iterate over hitobjects and pull out all required sample changes foreach (var h in beatmap.HitObjects) { var hSamplePoint = h.SampleControlPoint; if (!hSamplePoint.IsRedundant(lastRelevantSamplePoint)) { legacyControlPoints.Add(hSamplePoint.Time, hSamplePoint); lastRelevantSamplePoint = hSamplePoint; } } } foreach (var group in beatmap.ControlPointInfo.Groups) { var groupTimingPoint = group.ControlPoints.OfType <TimingControlPoint>().FirstOrDefault(); // If the group contains a timing control point, it needs to be output separately. if (groupTimingPoint != null) { writer.Write(FormattableString.Invariant($"{groupTimingPoint.Time},")); writer.Write(FormattableString.Invariant($"{groupTimingPoint.BeatLength},")); outputControlPointAt(groupTimingPoint.Time, true); } // Output any remaining effects as secondary non-timing control point. var difficultyPoint = beatmap.ControlPointInfo.DifficultyPointAt(group.Time); writer.Write(FormattableString.Invariant($"{group.Time},")); writer.Write(FormattableString.Invariant($"{-100 / difficultyPoint.SpeedMultiplier},")); outputControlPointAt(group.Time, false); } void outputControlPointAt(double time, bool isTimingPoint) { var samplePoint = ((LegacyControlPointInfo)beatmap.ControlPointInfo).SamplePointAt(time); var effectPoint = beatmap.ControlPointInfo.EffectPointAt(time); // Apply the control point to a hit sample to uncover legacy properties (e.g. suffix) HitSampleInfo tempHitSample = samplePoint.ApplyTo(new ConvertHitObjectParser.LegacyHitSampleInfo(string.Empty)); // Convert effect flags to the legacy format LegacyEffectFlags effectFlags = LegacyEffectFlags.None; if (effectPoint.KiaiMode) { effectFlags |= LegacyEffectFlags.Kiai; } if (effectPoint.OmitFirstBarLine) { effectFlags |= LegacyEffectFlags.OmitFirstBarLine; } writer.Write(FormattableString.Invariant($"{(int)beatmap.ControlPointInfo.TimingPointAt(time).TimeSignature},")); writer.Write(FormattableString.Invariant($"{(int)toLegacySampleBank(tempHitSample.Bank)},")); writer.Write(FormattableString.Invariant($"{toLegacyCustomSampleBank(tempHitSample)},")); writer.Write(FormattableString.Invariant($"{tempHitSample.Volume},")); writer.Write(FormattableString.Invariant($"{(isTimingPoint ? '1' : '0')},")); writer.Write(FormattableString.Invariant($"{(int)effectFlags}")); writer.WriteLine(); } }
public DrumSample(SampleControlPoint samplePoint) { this.samplePoint = samplePoint; }
public SampleEditPopover(HitObject hitObject) { this.hitObject = hitObject; point = hitObject.SampleControlPoint; }