private void PlayMatchedArtist(iTunesApp itunes, String artist) { Logger.WriteLine("Playing Artist: " + artist); var pl = this.SetupAutomatedPlaylist(itunes); var tracks = new List <SamTrack>(); // Rather than storing the handle (will be incorrect when itunes closes and is reopened, just find playlist by searching! foreach (IITTrack track_o in itunes.LibraryPlaylist.Tracks) { if (track_o.Kind != ITTrackKind.ITTrackKindFile) { continue; } var track = new SamTrack(track_o); if (track._Artist != artist) { continue; } tracks.Add(track); } if (tracks.Count > 0) { this.AddToPlaylist(pl, tracks.ToArray()); this.PlayPlaylist(pl); } else { this.RefreshItunesData(itunes); } }
private void PlayMatchedSong(iTunesApp itunes, String song, String artist = null) { if (artist == null) { Logger.WriteLine("Playing Song: " + song); } else { Logger.WriteLine("Playing Song: " + song + ", by " + artist); } var pl = this.SetupAutomatedPlaylist(itunes); // Rather than storing the handle (will be incorrect when itunes closes and is reopened, just find playlist by searching! foreach (IITTrack track_o in itunes.LibraryPlaylist.Tracks) { if (track_o.Kind != ITTrackKind.ITTrackKindFile) { continue; } if (track_o.Name != song) { continue; } var track = new SamTrack(track_o); if (artist != null) { if (track._Artist != artist) { continue; } } this.AddToPlaylist(pl, track); this.PlayPlaylist(pl); return; } this.RefreshItunesData(itunes); }