/// <summary> setups the sync logic for member _salesPerson</summary> /// <param name="relatedEntity">Instance to set as the related entity of type entityType</param> private void SetupSyncSalesPerson(IEntityCore relatedEntity) { if (_salesPerson != relatedEntity) { DesetupSyncSalesPerson(true, true); _salesPerson = (SalesPersonEntity)relatedEntity; this.PerformSetupSyncRelatedEntity(_salesPerson, new PropertyChangedEventHandler(OnSalesPersonPropertyChanged), "SalesPerson", AdventureWorks.Dal.Adapter.v42.RelationClasses.StaticSalesTerritoryHistoryRelations.SalesPersonEntityUsingSalesPersonIdStatic, true, new string[] { }); } }
protected SalesPersonQuotaHistoryEntity(SerializationInfo info, StreamingContext context) : base(info, context) { if (SerializationHelper.Optimization != SerializationOptimization.Fast) { _salesPerson = (SalesPersonEntity)info.GetValue("_salesPerson", typeof(SalesPersonEntity)); if (_salesPerson != null) { _salesPerson.AfterSave += new EventHandler(OnEntityAfterSave); } this.FixupDeserialization(FieldInfoProviderSingleton.GetInstance()); } // __LLBLGENPRO_USER_CODE_REGION_START DeserializationConstructor // __LLBLGENPRO_USER_CODE_REGION_END }
protected StoreEntity(SerializationInfo info, StreamingContext context) : base(info, context) { if (SerializationHelper.Optimization != SerializationOptimization.Fast) { _customers = (EntityCollection <CustomerEntity>)info.GetValue("_customers", typeof(EntityCollection <CustomerEntity>)); _salesPerson = (SalesPersonEntity)info.GetValue("_salesPerson", typeof(SalesPersonEntity)); if (_salesPerson != null) { _salesPerson.AfterSave += new EventHandler(OnEntityAfterSave); } _businessEntity = (BusinessEntityEntity)info.GetValue("_businessEntity", typeof(BusinessEntityEntity)); if (_businessEntity != null) { _businessEntity.AfterSave += new EventHandler(OnEntityAfterSave); } this.FixupDeserialization(FieldInfoProviderSingleton.GetInstance()); } // __LLBLGENPRO_USER_CODE_REGION_START DeserializationConstructor // __LLBLGENPRO_USER_CODE_REGION_END }
/// <summary> Removes the sync logic for member _salesPerson</summary> /// <param name="signalRelatedEntity">If set to true, it will call the related entity's UnsetRelatedEntity method</param> /// <param name="resetFKFields">if set to true it will also reset the FK fields pointing to the related entity</param> private void DesetupSyncSalesPerson(bool signalRelatedEntity, bool resetFKFields) { this.PerformDesetupSyncRelatedEntity(_salesPerson, new PropertyChangedEventHandler(OnSalesPersonPropertyChanged), "SalesPerson", AdventureWorks.Dal.Adapter.v50.RelationClasses.StaticSalesTerritoryHistoryRelations.SalesPersonEntityUsingSalesPersonIdStatic, true, signalRelatedEntity, "SalesTerritoryHistories", resetFKFields, new int[] { (int)SalesTerritoryHistoryFieldIndex.SalesPersonId }); _salesPerson = null; }