Example #1
0
 protected void Callback_ExpTotal()
 {
     if ((int)_safePlayerPrefs.GetFloat_EarnedExp() != 0 || _expForWinAttempts != 0)
     {
         ShowLevelProgress();
         Debug.Log("_textExpTotal " + (int)_safePlayerPrefs.GetFloat_PlayerExp() + " " + _playerManager.xp);
         _uiAnimatorManager.ShowTextFieldUpdateAniamtion(
             _textExpTotal, _playerManager.xp,
             _playerManager.xp +
             (int)_safePlayerPrefs.GetFloat_PlayerExp(),
             () =>
         {
             _textExpTotal.text = string.Format("{0} XP", _textExpTotal.text);
         });
     }
 }
Example #2
0
        private void CalculateEarnedExp(float bonus)
        {
            // TODO --- узнать как будет рассчитываться !

            _safePlayerPrefs.AddEarnedExp(
                _safePlayerPrefs.GetFloat_PlayerExp()
                + bonus);
        }