public LE_CmdSnapObjectToObject(LE_GUI3dObject p_gui3d, int p_sourceObjUID, int p_sourceSnapPointIndex, S_SnapToObjectPrefab p_snapPrefab) { m_gui3d = p_gui3d; m_sourceObj = new LE_CmdObjectLink(p_sourceObjUID); m_sourceSnapPointIndex = p_sourceSnapPointIndex; m_snapPrefab = p_snapPrefab; }
public LE_ObjectSnapPoint() { if (m_prefabs != null && m_prefabs.Length == 1) { m_prefabs[0] = new S_SnapToObjectPrefab(); } }